Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
Enjoy this fly through of Titanwood, the opening scene in Aderyn's Cradle re-built in Unreal 4.
Absolutely stunning! Very professional work here... beautiful assets, lighting and shaders. Great job with Unreal 4 engine. Can't wait to see some fighting
Thank you for the kind words! It really means a lot when someone else sees the vision of our game! If you'd like to see what we've been up to check out our Indiegogo Campaign page!
igg.me/at/aderyns-cradle
Man, wish I had the money to help fun Cradle...
Is there going to be a Linux version planned?