Congo is a survival co-op game set in the Heart of Darkness - The jungles of the Congo. Players must work together to survive waves of light-fearing demons by gathering weapons, ammo and controlling their swarm with fixed and portable lights.
EGX was a great opportunity that was given to us by Epic Games. There was a competition a few months ago, to submit a game that showcases Unreal Engine 4 and we were one of the lucky projects to be chosen. I know there were some great projects that unfortunately didn't get chosen.
Epic had their Unreal Engine stand upstairs, next to the Rezzed area and next to the Developer Talks stage. It was a good placement, even though it wasn't directly in the path of the crowds, but actually worked pretty well in getting the right people to see the game.
We were sharing the Unreal stand with a selection of really great projects:
Probably the best part of the whole experience was getting the feedback from both the players and the other developers. We have (and are going to!) be adding a lot of the features that we discussed with the people and we totally believe it's made a better product for everyone.
Some of the changes we have made:
So this leads us to the next point... When is it going to be released?? NOVEMBER!! We have set ourselves a strict deadline and hopefully Congo will be out on Steam Early Access by the end of November!
The current release will feature one map. More content will be added soon after.
So if you have any thoughts or questions, I'd love to hear them! Send us a comment below!
Latest tweets from @congothegame
Oct 20 2014, 4:30am
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Oct 15 2014, 5:29am
Oct 13 2014, 7:58pm
@Ben1001Up Great to meet you at the weekend. I had fun on that interview!
Oct 13 2014, 7:52pm
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Oct 2 2014, 6:02am