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Congo is a survival co-op game set in the Heart of Darkness - The jungles of the Congo. Players must work together to survive waves of light-fearing demons by gathering weapons, ammo and controlling their swarm with fixed and portable lights.

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Congo - Defense Mode Congo - Defense Mode Congo - Defense Mode
Blog RSS Feed Report abuse Latest News: Congo v0.4 Released & 50% Off

0 comments by Neo_uk on Aug 25th, 2015

Congo - In-Game


Congo v0.4 is out today! We're happy to announce that after an unexpectedly long wait, we have managed to get this update out and it comes with a lot of taste-y ingredients AND 50% off for this week on both the single and 4-pack :)

Grab a copy for 50% off! -

First of all, we have fixed the voice chat bug! A very frustrating bug that blocked Steam chat and the in-game voice chat would fail after a few minutes. A very simple fix on our end but came about right in the migration to Unreal Engine 4.8... which came with weeks of configuring everything to the new version and integrating all the great improvements that came with a more recent version of Unreal Engine.

Congo - In-Game


So captains, below is the patch notes! :

Congo v0.4 Patch Notes

Re-Designed Aiming System
We've totally re-worked the aiming system from the ground up. The current players among you will see that the aiming point no longer shows unless targeted on an enemy. The targeting system is now more fluid and intuitive than before and each weapon influences the targeting system in different ways.

Fixed Steam Voice Chat Bug
We have fixed the voice chat bug!

Player Names on by Default
Player names now show by default. Press Tab to hide.

Update to 4.8
This is a huge element to this release and has come with huge benefits to Congo. We have managed to take advantage of countless performance optimizations and fixed tonnes of bugs!

Dynamic Navigation
The navigation system for the demons is now fully dynamic thanks to upgrades in the Unreal Engine navigation system. The navigation can now be built at run-time with amazing efficiency. There were some areas of the maps where demons couldn't access because they were initially blocked. They can now access anywhere that's plausible.. You're not as safe as you used to be..

Enhanced AI
Enhancements to the demon AI.

Congo - In-Game


This Congo v0.4 release is easily one of the most stable builds yet thanks to weeks and weeks of re-development and we're really excited to be able to use this as a main foundation for new content-heavy releases. v0.5 will be seeing more levels added (a training level and a day time level), new weapons, new items, new achievements, updated menus and much more!

We'll be combining it with a number of marketing options available to us and hopefully we'll see an increase in the player base for you all to take advantage of and have other players to roam around the jungle with!

Please let us know your thoughts on v0.4 and we'll keep you all updated on the progress of the new content!

Congo - Defense Mode Congo - Defense Mode

Congo - Defense Mode Congo - Defense Mode

Congo - Defense Mode Congo - Defense Mode


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Post comment Comments  (0 - 10 of 11)
yangkee101
yangkee101 Aug 13 2014 says:

Is there a main plot?
If there is, how long is it going to take?

+1 vote     reply to comment
Guest
Guest Jul 4 2014 says:

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joneau
joneau Jun 21 2014 says:

tracking, reason is known :D

+2 votes     reply to comment
brainz
brainz May 19 2014 says:

Shouldn't you be able to use higher poly-count models using Unreal Engine 4? These look a bit too low-poly for todays standards. I'm talking about the demon & character models.

+3 votes     reply to comment
Neo_uk Creator
Neo_uk May 19 2014 replied:

Hey brainz, you're right the character models are surprisingly low poly especially for Unreal Engine 4 but if you compare the human model which contains a wireframe, you can see that the high poly version is over 40000 polys and the low is under 3000... But the reduction in detail is definitely not relative. This game is also not first person and due to the camera position and the premise that visibility is highly restricted, you're not likely to be in a position where you would notice in-game, but you're right, I should probably showcase the engine at it's best but I'm addicted to reducing poly counts!! Maybe I'll use those saved polys on environment assets :D

+3 votes   reply to comment
elvale00198
elvale00198 May 9 2014 says:

Track this game! Very fast finish!

+3 votes     reply to comment
OvenSlug
OvenSlug May 8 2014 says:

Is it based on micheal crichton's congo?

Reply please

+2 votes     reply to comment
Neo_uk Creator
Neo_uk May 9 2014 replied:

Hey OvenSlug,

This game is not based on the book, after a quick google search, it seems they have a similar premise!

+2 votes   reply to comment
Alitron
Alitron May 7 2014 says:

I like where this is going, tracking.

+2 votes     reply to comment
Yldrania
Yldrania Apr 24 2014 says:

Looks like it could be good :D

+2 votes     reply to comment
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Congo
Platform
Windows
Developed By
Neo_uk
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Release Date
Released Nov 28, 2014
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Community Rating

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9.3

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Style
Genre
Third Person Shooter
Theme
Horror
Players
Multiplayer & Co-op
Project
Indie
Twitter

Latest tweets from @congothegame

Last few days of Congo being half price :) T.co #gamedev #SteamEarlyAccess #coop #unrealdev #game T.co

Aug 29 2015

Sometimes it's exhausting working all hours so you can #gamedev - but often there's nothing better! :) #unrealdev T.co

Aug 24 2015

@DesktopGamer @UnrealEngine Sadly way down deep in the middle of the Congo, we couldnt find a hippo with apricot, guava and a mango :(

Aug 24 2015

50% off Congo right now! - T.co #gamedev #steamdeals #unrealengine T.co

Aug 24 2015

Congo v0.4 is out now! Loads of improvements thanks to @UnrealEngine 4.8 :) 50% sale tonight too! #gamedev #steam T.co

Aug 24 2015

Finally going to be able to release our @UnrealEngine 4.8 build in the next week or two! #finally #gamedev #indiedev #steamgame #unrealdev

Aug 9 2015

#unrealengine 4.8.. Yes please!! #gamedev #unrealdev #indiedev

Jun 11 2015

Last few days of Congo being 50% off! :) T.co #gamedev #screenshotsaturday #indiedev #steam T.co

May 30 2015

Congo is 50% off on Steam! :D T.co #gamedev #indiedev #steam #UnrealEngine #steamsale T.co

May 26 2015

New maps and new weapons! Congo is 50% off! T.co #gamedev #steam #unrealengine #indiedev T.co

May 25 2015

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