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Congo is a survival co-op game set in the Heart of Darkness - The jungles of the Congo. Players must work together to survive waves of light-fearing demons by gathering weapons, ammo and controlling their swarm with fixed and portable lights.

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Blog RSS Feed Report abuse Latest News: Greenlight and Trailer

2 comments by Neo_uk on Jul 1st, 2014

Congo - Co-op Survival

We are happy to say that we have submitted our game to Greenlight.. Which by itself, isn't a masssivveee huge achievement, but it's a great milestone for us. If you want to vote Yes, and therefore be a badass, then here's the link to our Greenlight page! -

We have also created a new trailer which we'd love for you all to check out!

The game currently plays lovely(ly?) singleplayer, and it works.... sort of, for multiplayer. So hopefully by the end of the week we will have sorted this out and we'll have a great game, all ready to be released, everyone is happy and then we buy a unicorn.

Well, at least Multiplayer will work. Here's some pictures!

Congo - In-Game Screenshots

Congo - In-Game Screenshots

Congo - In-Game Screenshots

Congo - In-Game Screenshots

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Guest Jul 4 2014, 6:32pm says:

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joneau Jun 21 2014, 4:22pm says:

tracking, reason is known :D

+2 votes     reply to comment
brainz May 19 2014, 1:05pm says:

Shouldn't you be able to use higher poly-count models using Unreal Engine 4? These look a bit too low-poly for todays standards. I'm talking about the demon & character models.

+3 votes     reply to comment
Neo_uk May 19 2014, 6:19pm replied:

Hey brainz, you're right the character models are surprisingly low poly especially for Unreal Engine 4 but if you compare the human model which contains a wireframe, you can see that the high poly version is over 40000 polys and the low is under 3000... But the reduction in detail is definitely not relative. This game is also not first person and due to the camera position and the premise that visibility is highly restricted, you're not likely to be in a position where you would notice in-game, but you're right, I should probably showcase the engine at it's best but I'm addicted to reducing poly counts!! Maybe I'll use those saved polys on environment assets :D

+2 votes     reply to comment
elvale00198 May 9 2014, 8:41pm says:

Track this game! Very fast finish!

+3 votes     reply to comment
OvenSlug May 8 2014, 9:29pm says:

Is it based on micheal crichton's congo?

Reply please

+2 votes     reply to comment
Neo_uk May 9 2014, 2:31am replied:

Hey OvenSlug,

This game is not based on the book, after a quick google search, it seems they have a similar premise!

+2 votes     reply to comment
Alitron May 7 2014, 3:08pm says:

I like where this is going, tracking.

+2 votes     reply to comment
Yldrania Apr 24 2014, 7:31pm says:

Looks like it could be good :D

+2 votes     reply to comment
fdslk Apr 24 2014, 6:12pm says:

Just tracking because I'm a big fan of that book

+2 votes     reply to comment
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Track this game
Third Person Shooter
Multiplayer & Co-op

Latest tweets from @congothegame

@OhNoRobo1 thank you! We're hoping to get it on early access soon :)

Jul 29 2014, 3:13am

I could spend all day just moving blueprints around and making lovely patterns.. <3 #gamedev #UnrealEngine4 #Unreal

Jul 18 2014, 11:01am

@desktopdaydream T.co

Jul 14 2014, 10:34am

Making environment stuff... Falling asleep.. SUPERCHARGE MY BRAIN #gamedev T.co

Jul 14 2014, 10:32am

10 days on Greenlight and we've been Greenlit! Feeling so badass right now. Thanks everyone!! #gamedev #SteamGreenlight

Jul 11 2014, 2:59pm

Pow! 10,000 yes's on Greenlight! Currently #31! So happy! Thank you everybody so far! T.co #gamedev #steamgreenlight

Jul 9 2014, 4:12pm

@jecjoker Thanks James! There isn't at the moment... But I'll let you know as soon as there is :)

Jul 7 2014, 4:30am

@4EverClassic105 @TheIndieSloth thanks razor :)

Jul 4 2014, 1:18pm

Posted the wrong link to our Greenlight page! What a bell end! T.co #gamedev #steamgreenlight #steamgame

Jul 4 2014, 12:48pm

So proud to be #44 on Greenlight (http://t.co/yzEODgLdPg) Thank you everyone! #gamedev #steamgreenlight #UnrealEngine T.co

Jul 4 2014, 12:31pm

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