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Congo is a survival co-op game set in the Heart of Darkness - The jungles of the Congo. Players must work together to survive waves of light-fearing demons by gathering weapons, ammo and controlling their swarm with fixed and portable lights.

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Congo - Defense Mode Congo - Defense Mode Congo - Defense Mode
Blog RSS Feed Report abuse Latest News: Congo v0.3 Release & 50% off!

0 comments by Neo_uk on May 25th, 2015

Finally, v0.3 is here! ...And to celebrate its arrival Congo is now 50% off for a week! (starting 10am PST / 6pm GMT - Monday 25th May). There's a ton of new stuff in this update, check it out and let us know what you think!

Here's a little breakdown of the new stuff!

New Objective Level
A brand new Objective level - Swamp Basin is available to play right now. Find and break open the fuel store and power up the backup generator.


New Defence Levels
Four new defence levels set in the Swamp Basin. Protect the objective and survive for as long as possible.



New Weapons

M16 - A powerful and accurate rifle that fires in a 3-shot burst but carries a smaller magazine capacity compared to the AK47. It also has a flashlight strapped to the barrel.


SPAS-12 - A semi-automatic shotgun that works well at breaking up large swarms of demons. Armed with flashlight it's the perfect anti-swarm weapon.


New Achievements
Six new achievements. Two objective based achievements and Demon achievements!

GPS Update now points to Players
The GPS now shows the location of your team mates. So now those honourable medics among you can track down a fallen comrade!

Rare Species
There are whispers of a few rare species of demon in the jungle. Collectors in markets will pay highly for their skins. Track down and kill an Albino and Brown-Spotted variant of the Demon!



Dynamic Navigation
The demon's navigation now updates at run-time which fixes a few issues where the demons wouldn't be able to cross certain areas of the map.

Brightness Setting
Added a new brightness system for those with dark screens. This option is accessible through the Options menu on the start screen.

Demon Sounds
Improved and added additional demon sounds for the scamp.

Fixed Crate Issues
Fixed weapon / ammo spawning issues that sometimes happened with crates.

Re-assigned Toggle Names key on Gamepad
You can now toggle Player names by pressing the Up button on the D-Pad. This used to conflict with Switch Weapon on Controllers.

Improved Machete Collision
The machete now works better when taking down Demons.

Fixed "Panic" Crash
Fixed a bug that would cause the game to crash occasionally when being attacked.

We hope you enjoy playing with all the new features whether a new player or one of the veterans :) We'd love to hear from you all!

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Post comment Comments  (0 - 10 of 11)
yangkee101 Aug 13 2014, 7:30pm says:

Is there a main plot?
If there is, how long is it going to take?

+1 vote     reply to comment
Guest Jul 4 2014, 6:32pm says:

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joneau Jun 21 2014, 4:22pm says:

tracking, reason is known :D

+2 votes     reply to comment
brainz May 19 2014, 1:05pm says:

Shouldn't you be able to use higher poly-count models using Unreal Engine 4? These look a bit too low-poly for todays standards. I'm talking about the demon & character models.

+3 votes     reply to comment
Neo_uk Creator
Neo_uk May 19 2014, 6:19pm replied:

Hey brainz, you're right the character models are surprisingly low poly especially for Unreal Engine 4 but if you compare the human model which contains a wireframe, you can see that the high poly version is over 40000 polys and the low is under 3000... But the reduction in detail is definitely not relative. This game is also not first person and due to the camera position and the premise that visibility is highly restricted, you're not likely to be in a position where you would notice in-game, but you're right, I should probably showcase the engine at it's best but I'm addicted to reducing poly counts!! Maybe I'll use those saved polys on environment assets :D

+3 votes   reply to comment
elvale00198 May 9 2014, 8:41pm says:

Track this game! Very fast finish!

+3 votes     reply to comment
OvenSlug May 8 2014, 9:29pm says:

Is it based on micheal crichton's congo?

Reply please

+2 votes     reply to comment
Neo_uk Creator
Neo_uk May 9 2014, 2:31am replied:

Hey OvenSlug,

This game is not based on the book, after a quick google search, it seems they have a similar premise!

+2 votes   reply to comment
Alitron May 7 2014, 3:08pm says:

I like where this is going, tracking.

+2 votes     reply to comment
Yldrania Apr 24 2014, 7:31pm says:

Looks like it could be good :D

+2 votes     reply to comment
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Release Date
Released Nov 28, 2014
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Third Person Shooter
Multiplayer & Co-op

Latest tweets from @congothegame

#unrealengine 4.8.. Yes please!! #gamedev #unrealdev #indiedev

Jun 11 2015, 5:59pm

Last few days of Congo being 50% off! :) T.co #gamedev #screenshotsaturday #indiedev #steam T.co

May 30 2015, 3:53pm

Congo is 50% off on Steam! :D T.co #gamedev #indiedev #steam #UnrealEngine #steamsale T.co

May 26 2015, 5:29pm

New maps and new weapons! Congo is 50% off! T.co #gamedev #steam #unrealengine #indiedev T.co

May 25 2015, 5:47pm

v0.3 is out now! Lots of new content and it's all 50% off! T.co #gamedev #steam #unrealengine T.co

May 25 2015, 1:15pm

RT @AbyssStudios: Happy #HumpDay from #TikiGalore! Vote for us on #SteamGreenlight starting tomorrow! #indiedev #gamedev #videogames http…

May 13 2015, 6:39pm

RT @WhitePaperGames: Ether One is now out in the US & Europe! Here is our launch trailer on the @Playstation 4 in @UnrealEngine 4! https://

May 6 2015, 10:39am

RT @GlassBowlGaming: Mystery syringes for everyone! @CongotheGame @TheInnocentDs T.co

Apr 11 2015, 8:41pm

RT @GamerQuest: Great Congo event! Both the game and devs are awesome & the game is only $9.99! Video up tomorrow! @CongotheGame T.

Apr 7 2015, 7:03pm

RT @GamerQuest: STARTING NOW! Congo 2hr Event w/ Dev Q&A and giveaways from 4 pm to 6 pm EST. T.co @CongotheGame http:/…

Apr 7 2015, 4:07pm

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Congo Congo
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