A platformer with no name (yet) where you play as housecats with magical powers rescuing kittens while fighting against machines and other artificial annoyances. This game is inspired by the weird behaviours and folklore of our feline friends. Meow.

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Two weeks ago, I had a bug-free, perfectly-good platforming engine. But then out of a whim, I decided to mess around with it and added support for sloped platforms.


Aside from a few bugs with the player or enemies occassionally getting caught in the slopes, it seems to be working just fine:


I've learned that implementing the code to make objects moving up slopes was the easy part. Making it look nice was the hard part.

... they thought she was a goner.

... they thought she was a goner.

News

After a two-month hiatus, "Cat Project" is back with some new updates!

I'm On the Weird Part of Game Dev Again

I'm On the Weird Part of Game Dev Again

News

Added a bunch of silly things to the game: a catloaf, a cat paw and balloons.

The Cat Came Back - "Cat Project" Update

The Cat Came Back - "Cat Project" Update

News

New screenshots, GIFs and video showing new Health UI icons, healing hearts, doors and multi-room levels.

Cat Concerto - Now with 80% less yowling!

Cat Concerto - Now with 80% less yowling!

News

No, "Cat Concerto" is not the new name for "Cat Project", but I am showing off some background music tracks that I've made it.

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Guest

aww this looks adorable :3

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"Cat Project" (working title)
Platforms
Windows
Developer
Quadolor Games
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Style
Genre
Platformer
Theme
Comedy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @quadolorgames

My submission to this year's #procjam, Arborescence: Quadolorgames.itch.io Help forest guardian Quell get her tr… T.co

Nov 14 2017

RT @johnplzplaybass: I made some relaxing music for #procjam with @QuadolorGames. Link to the game in the track description!… T.co

Nov 14 2017

Did the deadline for #procjam get extended, or am I going crazy from too much coding?

Nov 12 2017

It's really coming down to the wire now. All that's left to do is test, polish, and more tests. #procjamT.co

Nov 11 2017

Undo the locks on the trees to advance their foliage. Unlock all the trees to move on to the next season. Each leve… T.co

Nov 9 2017

RT @BannonRudis: This is for all the #gamedev animators out there. T.co

Nov 7 2017

I was a bit suspicious of the change to #280characters when I noticed the character counter was different on my las… T.co

Nov 7 2017

The designs of Quell, spirit of the forest, the main character of my #procjam game. Just like with the trees, her w… T.co

Nov 7 2017

Keys and locks grow on trees now. #procjam #gamedev #GameMaker T.co

Nov 6 2017

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