A platformer with no name (yet) where you play as housecats with magical powers rescuing kittens while fighting against machines and other artificial annoyances. This game is inspired by the weird behaviours and folklore of our feline friends. Meow.
Two weeks ago, I had a bug-free, perfectly-good platforming engine. But then out of a whim, I decided to mess around with it and added support for sloped platforms.
Aside from a few bugs with the player or enemies occassionally getting caught in the slopes, it seems to be working just fine:
I've learned that implementing the code to make objects moving up slopes was the easy part. Making it look nice was the hard part.
After a two-month hiatus, "Cat Project" is back with some new updates!
Added a bunch of silly things to the game: a catloaf, a cat paw and balloons.
New screenshots, GIFs and video showing new Health UI icons, healing hearts, doors and multi-room levels.
No, "Cat Concerto" is not the new name for "Cat Project", but I am showing off some background music tracks that I've made it.
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