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A platformer with no name (yet) where you play as housecats with magical powers rescuing kittens while fighting against machines and other artificial annoyances. This game is inspired by the weird behaviours and folklore of our feline friends. Meow.

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Two weeks ago, I had a bug-free, perfectly-good platforming engine. But then out of a whim, I decided to mess around with it and added support for sloped platforms.


Aside from a few bugs with the player or enemies occassionally getting caught in the slopes, it seems to be working just fine:


I've learned that implementing the code to make objects moving up slopes was the easy part. Making it look nice was the hard part.

... they thought she was a goner.

... they thought she was a goner.

News

After a two-month hiatus, "Cat Project" is back with some new updates!

I'm On the Weird Part of Game Dev Again

I'm On the Weird Part of Game Dev Again

News

Added a bunch of silly things to the game: a catloaf, a cat paw and balloons.

The Cat Came Back - "Cat Project" Update

The Cat Came Back - "Cat Project" Update

News

New screenshots, GIFs and video showing new Health UI icons, healing hearts, doors and multi-room levels.

Cat Concerto - Now with 80% less yowling!

Cat Concerto - Now with 80% less yowling!

News

No, "Cat Concerto" is not the new name for "Cat Project", but I am showing off some background music tracks that I've made it.

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Guest

aww this looks adorable :3

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"Cat Project" (working title)
Platforms
Windows
Developer
Quadolor Games
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Style
Genre
Platformer
Theme
Comedy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @quadolorgames

A close(er)-up at the skybox-fog shader in action. #GameMakerStudio2 #gamedev T.co

Dec 7 2018

Experimented with how I should deal with drawing far away objects, settled on adding a fade-to-skybox fog shader. I… T.co

Dec 7 2018

Visited the new food court at @TorontoUnion Station tonight. It's a nice addition, but what would make it even nice… T.co

Dec 6 2018

Finally, we have a "draw_get_font" function! 😃 Now my dialogue_line_breaker script (https://github.com/mstop4/useful-gml-scripts/blob/master/Strings/dialogue_line_breaker.gml) won't… T.co

Dec 5 2018

Things are getting surreal. #GameMakerStudio2 #procgen #gamedev T.co

Dec 5 2018

Have some trees 🌳🌳🌳, I guess. No matter where I go with #procgen, it always seems to come back to trees.… T.co

Nov 30 2018

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