- Simple part placement: you select part and its attachment point and then attach it to vehicle.
- Machine saving is fully working. Vehicles are saved in .xml format - game will be mod friendly.
- Basic physics setup, real physics wheels with suspension, not emulated like in most games.
- First game type - 'deliver cargo to destination'. Next game type will be 'level destruction'.
- Multiple solid bodies per vehicle to enable construction of more flexible machines.
- New level that would include physical stuff like hanging bridge, moving platforms, lifts.
- New types of cargo: breakable stuff and something large.
- New part types, like a suspension spring, bigger wheels.
- New art style.
Drop a comment if you like game idea or not and why?
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Hi creator of Cargo Craft. My name is Juan Pablo Avellan and I'd like to offer my services in making music for your game. This totally seems like a game that I would play and, from what you've been saying so far about rockets and lifts, it sounds like it's just going to get better.
I made this audition song to show what my vision of music in this game might be but you will find that I'm very flexible musically and am willing to work with you if you have a different style in mind. You can listen to my audition here: Soundcloud.com. Please read the description underneath the song as that explains my rationale behind the music. If you'd like to see more my work, you can go to my website www.transitivesound.com
I will be sending you this same message via your Steam Greenlight page as well to make sure you see it. If you'd like to contact me further, please send me a pm on Steam to my account: h0msar14. I'll send you back my email there since I don't want to post it for everyone to see.
Thank you for your time!
Looks gr8 m8!
Looks interesting!
OMG, I WANNA GET THIS SO I CAN JUST MAKE BLOCKS GO ALL OVER THE PLACE!!! XD
LOOKS GREAT!
I liked
Looks cool guys!