You are trapped in a unknown place. You wake up in what looks like a prison, and have to find a way out. Will you break out? Or will this place be your home forever?

Captured Preview

This game is your basic find what you need to get out. In all levels you'll have to find some type of information to get out. It may be a key, keycard, letter, wire, e.t.c. It's up to you to find the items to escape.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

The Game Release!

News

Captured Logo


Yes, yes, yes!!! Finally, after all these months of blood, sweat and tears (Okay, maybe just tears) the game is finally finished!

That’s right folks, the game is finally release! Ironically, I released it around the same time that I thought of the idea. The main reason it took this long in the first place was because the computer that I started this on motherboard went out. So, I had to wait till Christmas to get a new one because my backup one wasn’t able to handle Unity. Thank God that I was able to receive a laptop on Christmas J.

This isn’t a Alpha/Beta, this is the real deal. Will I keep updating this game if someone found bugs? Yes. If I miss something I will definitely keep patching this game up. But, as of now, 6 levels will be the max in this game. It’s time for me to move on to another project that I have in mind.

I was thinking of doing a part 2 of this game. But, I want to add different elements to this game. The next one may have enemies that you have to kill. In which, the story may be different. Originally, I had planned for cameras to be randomly moving in the game; so if the camera spot you then the level would restart itself. But, I took that feature out of the game. And who knows, that may be the premise for the next one…I have a lot of ideas for it, but I want to test the other game ideas that I can do as a one man band (Cue the octopus playing different instruments!).

I really enjoyed making this game. This is one of the first games that I had a well thought off Game Document that I can rely on. Even though I design the levels after I completed the previous ones, the main idea that I wrote down did not change. So, that is a big accomplishment for me. My next goal is to write a complete game design document so I won’t have to figure out stuff on the way. Better yet, make the game with pen & paper first so I can see if the game is fun for me to do or not. As a developer, there’s always some areas that you want to improve in. And sometimes it may be something subtle like playing the game just using pen & paper. With just those two you get the full idea of the game.

Well, guys, it’s been a blast writing these blogs for this game! If you find bugs in this game please don’t hesitate to comment below! I want to know your thoughts of the game! My next adventure, Unity 5!

Game Update #12: Beta 2.0 Release!

Game Update #12: Beta 2.0 Release!

News

Yep, that was a short break from beta 1.0 to 2.0! Right after I released the first beta, I went straight to work on figuring out the main menu level...

Game Update #11: Finally Beta 1.0 is Here!

Game Update #11: Finally Beta 1.0 is Here!

News

Well, finally, after all this long unnecessary delay. Beta 1.0 is finally here! That’s right, after nearly a year in development, I’m finally at this...

Gathering up Ideas for Level 6

Gathering up Ideas for Level 6

News

Hello, and welcome back to another blog post that I'm doing.

Game Update #10: Alpha 3.0 Release

Game Update #10: Alpha 3.0 Release

News

Well, alpha 3.0 has finally been released! In this version, you will get to play level 4 and level 5. I felt like the last release was too short. So...

RSS Files
Captured: The Great Escape(Windows)

Captured: The Great Escape(Windows)

Full Version

This is the full version of my game! This is the Windows build for the game.

Captured: The Great Escape(Mac)

Captured: The Great Escape(Mac)

Full Version

This is the full version of my game! This is the Mac build for the game.

Captured: The Great Escape(Linux)

Captured: The Great Escape(Linux)

Full Version

This is the full version of my game! This is the Linux build for the game.

Comments
kabeltelevizio
kabeltelevizio

Hm... Why are all the shadows missing?

Reply Good karma Bad karma+1 vote
JoeStorm Creator
JoeStorm

Where did you notice the shadows missing?

Reply Good karma+1 vote
kabeltelevizio
kabeltelevizio

Everywhere basically. The tables don't seem to have shadows on the floor. There is no shadow on the walls from the furniture.

Reply Good karma Bad karma+1 vote
JoeStorm Creator
JoeStorm

Hmmm It's probably the way I did my lightmapping. I may have a update to fix that.

Reply Good karma+1 vote
kabeltelevizio
kabeltelevizio

It's not as distracting as the stretched textures on the walls.

Reply Good karma Bad karma+1 vote
Elmohz
Elmohz

cool brah ima make a video walkthrough about this :)

Reply Good karma Bad karma+2 votes
JoeStorm Creator
JoeStorm

Hey, that's cool!

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Captured: The Great Escape
Platforms
Windows, Mac, Linux
Developer & Publisher
Operation Development
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Adventure
Theme
Abstract
Players
Single Player
Project
Indie
Embed Buttons
Link to Captured: The Great Escape by selecting a button and using the embed code provided more...
Captured: The Great Escape
Statistics
Last Update
Watchers
5 members
Files
3
Articles
18
You may also like
INSIDE
INSIDE Adventure
Imagine Nations
Imagine Nations Adventure
The Old City
The Old City Adventure
21 Bytes
21 Bytes Adventure