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Candy Shop Rush is a Thirdperson, Physics Based, Casual Candy Shop Assistant Simulation game, where your goal is to pull a lever, grab the items and fulfill all the customers' requests as quickly as possible while managing all the candies around you and your space!

Currently in development! We post Devlogs every Tuesday!

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Hello Everyone!

This is our 12th weekly Delicious Devlog, updated every Tuesday!


On today's Devlog, as we are currently working on importing things to Unreal Engine, we have a few things to show including an updated look to the combine room and to the UI of both the Pause and Options screens.



Combine Room

We've worked a bit more on the room for the combine machine and the machine itself to have it fit the candy shop a little better by replacing the conveyor belt with a big pipe, like in the main area concept art, and also changing the color of the machine to fit the color palette of the map.

combineroom




UI Progress

We've also worked a little more on the Pause and Options menus to make sure they also fit the fun look of the candy shop. Here's a couple options for the pause screen we are currently thinking of! Let us know which ones you like best!

pause1


pause3


For the Options menu, we are still heavily working on it but here's a preview for what we are going for. As with the pause screen, we have a couple possibilities so tell us what you think!

options


options2


Importing to Unreal Engine


As we've mentioned before, we are in the process of importing everything we've made on Blender back to Unreal Engine, so we can continue working from there! Here's a small gif to show some of the stuff we're working on! (Click the image to see the full gif!)

ezgif 2 d4578cad5e



And that's a wrap!


With this, we end our Delicious Devlog for today! We hope you enjoy our progress!

Join us next Tuesday to know more about what we're working on and let us know your opinions and suggestions, we'd love to hear your feedback! Check out our previous Delicious Devlogs HERE!

Also follow us on Twitter for more updates: Secret Coin Studio's Twitter

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See you next week! - Secret Coin Studios

 Delicious Devlog #11 - Props and Deliveries

Delicious Devlog #11 - Props and Deliveries

News

On this week's Devlog, we'll show a bit more progress on the props of the Candy Shop, along with a sneak peek on our programming!

Delicious Devlog #10 - Level, Animation and Customers

Delicious Devlog #10 - Level, Animation and Customers

News

In this week's devlog, we'll show an updated blockout of the level and an early look at some animation for Jenny and customers requesting items!

Delicious Devlog #9 - UI Testing and Programming Update

Delicious Devlog #9 - UI Testing and Programming Update

News

In this week's devlog, we'll go through the UI for our game, with a link for a testing survey, and a small update on the programming!

Delicious Devlog #8 - Bullshot, Blockout, UI and Trailer!

Delicious Devlog #8 - Bullshot, Blockout, UI and Trailer!

News

In this week's devlog, we have a few things to show, including a "bullshot" (screenshot concept art), the Candy Shop 3D blockout, the UI flowchart and...

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Latest posts from @secretcoingames

🍬New Delicious Devlog!📷 On this week's Devlog, we have an updated look to the Combine Machine room and the UI, main… T.co

Jun 27 2023

RT @SonicLuxx: I've made a new devlog! Come check it out <3 T.co

Jun 22 2023

RT @SecretCoinGames: 🍬New Delicious Devlog!🎁 On this week's Devlog, we share some updates on the Candy Shop props, a look at the new mod… T.co

Jun 22 2023

🍬New Delicious Devlog!🎁 On this week's Devlog, we share some updates on the Candy Shop props, a look at the new mod… T.co

Jun 20 2023

Due to it being exams week, our team hasnt been able to advance much on development this week! We apologize for the… T.co

Jun 13 2023

RT @SecretCoinGames: 🍬NEW DELICIOUS DEVLOG!📷 On today's #devlog , we show an updated blockout of the level and an early look at some ani… T.co

Jun 9 2023

RT @SecretCoinGames: Check out our indieDB post for a more in-depth look at these changes! Indiedb.com

Jun 8 2023

RT @SonicLuxx: I've made a new devlog peeps! Come check out our updates for this game!!🍬 Also come say hi to Jenny, she can wave… T.co

Jun 7 2023

RT @MatthewMallor14: What is the best way that you work marketing for your game? #gamedev #indiedev #indiegame #indiegamedeveloperT.co

Jun 6 2023