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A candy shop assistant simulation game, where your goal is to fulfill all the customers' requests as quickly as possible!

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Delicious Devlog #12 - Combine Room and Menus UI

Delicious Devlog #12 - Combine Room and Menus UI

News

On this week's Devlog, we'll show a bit more progress on the combine machine room and the Menus UI!

 Delicious Devlog #11 - Props and Deliveries

Delicious Devlog #11 - Props and Deliveries

News

On this week's Devlog, we'll show a bit more progress on the props of the Candy Shop, along with a sneak peek on our programming!

Delicious Devlog #10 - Level, Animation and Customers

Delicious Devlog #10 - Level, Animation and Customers

News

In this week's devlog, we'll show an updated blockout of the level and an early look at some animation for Jenny and customers requesting items!

Delicious Devlog #9 - UI Testing and Programming Update

Delicious Devlog #9 - UI Testing and Programming Update

News

In this week's devlog, we'll go through the UI for our game, with a link for a testing survey, and a small update on the programming!

Delicious Devlog #8 - Bullshot, Blockout, UI and Trailer!

Delicious Devlog #8 - Bullshot, Blockout, UI and Trailer!

News

In this week's devlog, we have a few things to show, including a "bullshot" (screenshot concept art), the Candy Shop 3D blockout, the UI flowchart and...

Delicious Devlog #7 - Character Sheets, Items and Models!

Delicious Devlog #7 - Character Sheets, Items and Models!

News

In this week's devlog, we talk about our new and updated models, character sheets and updates on mechanics such as the item tiers, and other concept art!

Delicious Devlog #6 - Low Poly Jenna & Future Plans

Delicious Devlog #6 - Low Poly Jenna & Future Plans

News

In this update, we will show you our progress on the low poly model and texturing of Jenna, our playable character and also outline some of our future...

Delicious Devlog #5 - Prototype and Customers

Delicious Devlog #5 - Prototype and Customers

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This time around we'll talk about our progress on the initial prototype version of our game, with a look at the some of the mechanics we'll have, as well...

Delicious Devlog #4 - Level Blockout

Delicious Devlog #4 - Level Blockout

News

For this week's update, we will take a look at our progress on the modelling of the playable character and the blockout of the candy store, the game space...

Delicious Devlog #3 - Game Layout Overview!

Delicious Devlog #3 - Game Layout Overview!

News

Today, we got a look at the general layout of the game and some ideas we have for it! As you progress through the game, more rooms will be unlocked and...

Delicious Devlog #2 -Logos and Playable Character

Delicious Devlog #2 -Logos and Playable Character

News

For our 2nd Delicious Devlog, we have some of our initial studio and game logo concepts and also some concept art of our playable character!

Delicious Devlog #1 - Candy Shop Rush!

Delicious Devlog #1 - Candy Shop Rush!

News

We're proud to announce our upcoming game, Candy Shop Rush! A Thirdperson, Physics Based, Casual Candy Shop Assistant Simulation game, where your goal...