Cadence is a puzzle-driven musical sandbox about breaking the laws of thermodynamics. At its heart is a beautiful, four dimensional way of visualizing and composing music. Players will explore a universe defined by its own logic, mixing and matching these rules to experience a journey of both musical discovery and creation. By intuitively interacting with connections between logical nodes, the player becomes a catalyst for perpetual motion within the dormant and minimalist environment. Movement through this environment creates unique musical melodies.

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Cadence hails from Ludum Dare 23 back in April 2013, originally under the name of Synesthesis. From there, it has grown into a full-time project for two developers looking to marry an intriguing puzzle experience with the freedom and creativity of a music studio.

Several months ago, Made With Monster Love began releasing developer videos on their Youtube channel to keep people informed about the game's progress. If you need to check things from the top, head on over and start watching. If you're already familiar with Cadence, you'll be pleased to know that we've just released a new diary entry, where Peter goes into detail about the game's audio engine:

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copaeci
copaeci

Played the web demo version and it's so cool... Looking forward for the final version :)

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TheSniperFan
TheSniperFan

So this is on here now?
Sweet! :3

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Cadence
Platforms
Windows, Mac, iOS, Android
Engine
Unity
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Rhythm
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Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @lovingmonsters

RT @thefuntastic: It may not look like much, but after two years I just caught my Moby Dick: a working flip flop in Cadence. T.co

Nov 12 2017

Cadence is looking a bit different these days... Music Sandbox Game #madewithunity #screenshotsaturday T.co

Jul 1 2017

Life's been a bit all over the place, a Cadence update now that it's settling down a bit: Steamcommunity.com

May 5 2017

RT @thefuntastic: My article about how seemingly small setbacks can have very lasting effects on our art #Creative Suck T.co

Sep 27 2016

RT @thefuntastic: The law of reversed effort: in our attempt to improve are we making ourselves miserable? #CreativeSuck T.co

Sep 20 2016

"Our dreams are often a way to escape the painful reality we feel a bit lonely and unloved" Buff.ly T.co

Sep 13 2016

Google is at it again: Deep learning is getting very close to perfect text-to-speech Buff.ly

Sep 9 2016

Creative Suck #3: How putting your art out there feels like being a kid terrified of getting into trouble Buff.ly

Sep 6 2016

Are you sure you don’t just want to be famous? The next instalment of Creative Suck, a discussion about making art Buff.ly

Aug 30 2016

Everything is not okay... a difficult update about Cadence Medium.com

Aug 23 2016

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Cadence
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