Several new twists on an arcade puzzle classic, with level and color scheme editor, continuing a project put on hold for two decades. Originally started on my Amiga 1200 in the mid 90s.
Got good enough steel for the moment maybe.
That's supposed to be brushed steel, but sometimes it comes across a bit too much like wood grain (also depending on the color scheme, but maybe that's okay). Might need to revisit it later. I want some/better texture in the ladders and bars now, too.
But energy blocks are next. I'm a bit unsure of exactly what to do with them. Different ideas. Not sure what I can pull off properly.
My kids are still sad that I moved away from my intent to keep the old graphics, even those who think the new stuff does look better. Pondering a legacy mode that uses the old stuff, since keeping my kids happy is one of the big points. But that's some effort, too. Not 100% sure.
Any feedback on whether any of this is an improvement, or am I just spinning my wheels and/or barking up the wrong tree? Is this new stuff good or at least better looking at all?
Oh, and that's a stop button in the upper-left corner, since this is for both touch screens and keyboard.