2016.07.25 Hats, Costumes and more!
2016.07.18 The Gopher Space Station
2016.07.12 Adding Fog in 2D Levels
2016.07.04 Making a Bow Weapon
2016.06.27 Debug Rooms and Bosses
2016.06.20 Polishing a Boss
2016.06.13 The Gopher Ambulance!
2016.06.06 Phone Calls and IRX 2016
2016.05.31 The Robo Council
2016.05.22 Pet and Map Room Magic
2016.05.15 Galactic Passports
2016.05.10 ROB's Travel Plans
2016.04.30 ROB has your back
2016.04.24 Warping in the Clicks Ship
2016.04.18 Cute Pet Buddies
2016.04.11 The Gravity Gun
2016.04.05 Humble Store, Rogues Gallery and more!
2016.03.28 World Building in Boss 101
2016.03.21 The Boss 101 UI and You!
2016.03.14 Dev Update and Early Access addressed
2016.03.07 Super Boss Battle Tunes
2016.02.29 Scheduling the Magic
2016.02.22 Making A Super Boss
2016.02.15 IRX 2016 T-Shirt Design
2016.02.08 Transporter Room
2016.02.01 Making Art the Smart Way
2016.01.25 Boss 101 Robo Weapon Hands!
2016.01.17 Boss 101 Robo-Fighting Hotline
2016.01.11 Map Room and Rob's Room Development
2016.01.04 Dialog Creation and Happy New Year
2015.12.27 Boss 101 Year of Development Review
2015.12.21 The Train Boss
2015.12.14 Your Awesome Chain Gun
2015.12.07 Tuning the Bosses
2015.11.30 Gopher Clicker and more!
2015.11.23 Boss 101 Release Date News
2015.11.16 Gopher Clicker and more!
2015.11.09 Background Creation in Boss 101
2015.11.02 Finding your Gopher Friends
2015.10.26 Making Weather in Boss 101
2015.10.19 Warp travel and Fireworks
2015.10.12 Boss Warp Gates
2015.10.05 Making the Hat Store
2015.09.28 Arcade Modes
2015.09.21 Cinematic Transitions and Zagnuts
2015.09.14 Endless Boss Launch
2015.09.07 Behind the Cinematics
2015.08.31 Updating the Arcade Machine
2015.08.24 World Building
2015.08.17 Steam Store Open and UI Improvements
2015.08.10 Creating Cinematic Stories
2015.08.01 Gopher Science Team & Sun stealing
2015.07.27 Custom Bullets, IRX15 Awards
2015.07.20 Boss Icons and Loading Animations
2015.07.13 Professor Gopher's Wiki
2015.06.29 Making Achievements
2015.06.22 Hats and Bullets
2015.06.15 Tuning and Excel Sheets
2015.06.08 Load Screens and Stores
2015.06.06 Command Center Upgrades
2015.05.25 How We Create UI Icons
2015.05.18 Lightning Gun and More!
2015.05.11 How We Make and Setup Our Art
2015.05.04 Making the UI
2015.04.26 Boss Trains and Game Tuning
2015.05.19 How We tell our stories
2015.05.12 Setting up a Boss 101 game loop
2015.04.05 How we got through Greenlight
2015.03.29 How to make an animation cycle! (in Boss 101)
2015.03.22 Boss 101 Greenlight update
2015.03.19 Boss 101 On Steam Greenlight
2015.03.17 Greenlight Coming this week
2015.03.11 Greenlight Peek and Rock Pillars
2015.03.01 Brothers and Banana Bombs
2015.02.22 Dog Rockets and Bullet hell
>>>Links to all other updates for Boss 101<<<
Boss 101 is a shooter at its core and we like to think it's a little more since it's got a story driving it forward. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. This whole adventure is triggered when your brother makes a simple birthday request?
You get to roll YOUR OWN BOSS!
A few of the guns available to you during the game.
Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.
You might end blasting samurai swords at warp!
Talk with you soon and LIVE YOUR DREAMS!!!
Hey all, this is Tim and welcome back to another Boss 101 update!
Here at the Donley Time Foundation we think about you! Now you might ask yourself “Self, what are those wacky people at the Time Foundation up to this week?” The answer, we are up to our necks in polishing Boss 101 FOR YOU! We have been tightening the screws, checking the paint, smashing bugs and tuning features so you can have the very best Boss 101 game we can muster.
This week we wanted to talk about a feature we lovingly refer to as ‘the hat collection’ though it is MUCH more than that. You know we have hats! You know you can buy them and get special powers. You might also suspect something we are going to verify RIGHT NOW. Those same hats show up all across the game while you play! In cinematics, the Command Center and all throughout the main storyline. So if you are dressed as your fav character from our wide selection of costume hats then you will see that character interact with everyone in costume.
We have superhero themed hats, hats that make you mythological characters, hats that make you sci-fi stars or even robots. Let’s look at some of the variety shall we?
Mister Cyclops has his day! Go on and visit your brother as a classic Greek monster, he won’t judge.
Getting ready for a warp jump with your one eyed avatar…
Maybe you want to change it up as a super hero type person…
Perhaps purple haired Sasha?
Maybe something a little more ‘solid’?
Maxine in space!
Maybe even a forbidden robot…
Picnic as Alice…
If all else fails go classic…
Ok – the whole point is we want you to have fun and play the way you want. Boss 101 is about your stories. The hats, weapons and bosses are there to bring you an adventure and we hope you will find our efforts worthwhile. There are a lot of little touches you might not see right away but don’t fret! We feel it’s worth the time and effort to make things special.
Screenshot of the Day!
Celebrating a win in Boss 101! Hurrah! You did it and everyone turns out to cheer you onward.
This was a pretty big week for us. A lot of the systems were checked over for thoroughness and bugs. We fixed a few little niggles to make your experience better and added in more storytelling hooks. Overall – things are moving along well!
Check back with us next week for more news and until then…
LIVE YOUR DREAMS!
Boss 101 on Steam Wishlist us if you would be so kind. Thank you!
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