2016.09.17 Equipment, UI and Animations
2016.09.03 Equipping you for battle!
2016.08.28 Dialog Box Advancements
2016.08.13 Help Panels and Rob's Store
2016.08.13 Polishing the Stores
2016.08.13 Polishing the Stores
2016.08.09 Sweating the details on the UI
2016.07.31 World Building with Environments
2016.07.25 Hats, Costumes and more!
2016.07.18 The Gopher Space Station
2016.07.12 Adding Fog in 2D Levels
2016.07.04 Making a Bow Weapon
2016.06.27 Debug Rooms and Bosses
2016.06.20 Polishing a Boss
2016.06.13 The Gopher Ambulance!
2016.06.06 Phone Calls and IRX 2016
2016.05.31 The Robo Council
2016.05.22 Pet and Map Room Magic
2016.05.15 Galactic Passports
2016.05.10 ROB's Travel Plans
2016.04.30 ROB has your back
2016.04.24 Warping in the Clicks Ship
2016.04.18 Cute Pet Buddies
2016.04.11 The Gravity Gun
2016.04.05 Humble Store, Rogues Gallery and more!
2016.03.28 World Building in Boss 101
2016.03.21 The Boss 101 UI and You!
2016.03.14 Dev Update and Early Access addressed
2016.03.07 Super Boss Battle Tunes
2016.02.29 Scheduling the Magic
2016.02.22 Making A Super Boss
2016.02.15 IRX 2016 T-Shirt Design
2016.02.08 Transporter Room
2016.02.01 Making Art the Smart Way
2016.01.25 Boss 101 Robo Weapon Hands!
2016.01.17 Boss 101 Robo-Fighting Hotline
2016.01.11 Map Room and Rob's Room Development
2016.01.04 Dialog Creation and Happy New Year
2015.12.27 Boss 101 Year of Development Review
2015.12.21 The Train Boss
2015.12.14 Your Awesome Chain Gun
2015.12.07 Tuning the Bosses
2015.11.30 Gopher Clicker and more!
2015.11.23 Boss 101 Release Date News
2015.11.16 Gopher Clicker and more!
2015.11.09 Background Creation in Boss 101
2015.11.02 Finding your Gopher Friends
2015.10.26 Making Weather in Boss 101
2015.10.19 Warp travel and Fireworks
2015.10.12 Boss Warp Gates
2015.10.05 Making the Hat Store
2015.09.28 Arcade Modes
2015.09.21 Cinematic Transitions and Zagnuts
2015.09.14 Endless Boss Launch
2015.09.07 Behind the Cinematics
2015.08.31 Updating the Arcade Machine
2015.08.24 World Building
2015.08.17 Steam Store Open and UI Improvements
2015.08.10 Creating Cinematic Stories
2015.08.01 Gopher Science Team & Sun stealing
>>>Links to all other updates for Boss 101<<<
Boss 101 is a shooter at its core and we like to think it's a little more since it's got a story driving it forward. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. This whole adventure is triggered when your brother makes a simple birthday request?
You get to roll YOUR OWN BOSS!
A few of the guns available to you during the game.
Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.
You might end blasting samurai swords at warp!
Talk with you soon and LIVE YOUR DREAMS!!!
Welcome back to the Boss 101 Update
Today we are giving you a tour of a few of the weapons you can use in Boss 101. If you’re a longtime viewer you might have seen a few of these but for those that haven’t here is the general idea; during the course of the game you will have access to the most MIGHTY weapons in the Boss 101 universe. Some will be accessible from the start and some will be unlocked as you progress. The various means of unlocking guns is for another update and you might guess they involve things like completion of rounds, general progression or even hitting specific goals.
When we designed the various guns we aimed for variety and designs we felt were ‘fun’ in the Boss 101 sense. Sure we have pistols and bazookas but did you know we have friendship guns and knives? We do!
Here we have one of the more straightforward guns. The pistol set. Three levels ranging from pretty much a pea shooter to a more solid firearm guaranteed to dent most robot armor. The pistol is one of your starting guns and though it is a weaker weapon some may find they like it.
Moving into some of the more hard hitting firearms we have the bazooka series. These pack a serious punch but have limited firing speed. They will do the trick for a lot of minions and put a crimp in most boss armor. The 976-BOOM is a fan favorite.
Bows! Everyone loves a good bow and arrow fight against a giant armored metal opponent. Check out this sweet progression of string weapons. That crossbow can get right in there on those tough bosses.
Throwing Knives Series! You might have thought the game was mostly about bullets and bombs and you would be partially correct. We have LOTS of those but we also have some NEW weapon types you will enjoy. The throwing knife series is all about quick firing and piercing damage. There are a few robo’s weak to this so packing one in your arsenal is a good idea.
Wrenches. You knew these were coming so here they are! This is a nice assortment of old reliable beaters. Get ‘em! They work, you just need to be up close to deliver the blow.
Interview with Indie Hangover
Quick re-post about the interview I (Tim) did with Jacob at Indie Hangover about Boss 101. Check it out!
Jacob was very nice to allow us some airtime and it was a blast to talk with him.
That’s all for this week’s weapon looks but stay tuned for more peeks in the coming updates.
As always – remember to LIVE YOUR DREAMS!!!
Please put Boss 101 on your Steam Wishlist us if you would be so kind - Thank you!
As you know we are dedicated to bringing you our best effort. At this stage the news is really about polish and cleanup. Let’s talk about that, shall...
This week we are looking more at the little touches we think make Boss 101 special. Let’s start with the Command Center proper shall we?
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