2018.01.08 Boss 101, Big Free Update this Week
2017.12.31 Boss 101 End of the Year Wrap Up - Part 2
2017.12.17 Boss 101 End of the Year Wrap Up!
2017.12.10 Boss 101 Updates and News!
2017.12.02 More looks at the Boss himself
2017.11.26 Boss 101 Team News and More!
2017.11.18 Reviews and more
2017.11.11 Shipping is just the beginning!
2017.11.02 Boss 101 is OUT
2017.10.29 Boss 101 Releases in FOUR days
2017.10.21 Heading to Release in 12 days!
2017.10.15 Update, Trailers, Streams, More!
2017.10.07 Release Date Announced, November 2, 2017!
2017.09.30 Preview Gameplay and More!
2017.09.23 Tuning and PS Controllers
2017.09.16 World Building and Fun
2017.09.09 Tuning the nearly 300 hats in Boss 101
2017.09.03 September Development Update
2017.08.26 Hat Contest Winners
2017.08.20 How to Make A Hat in Boss 101
2017.08.12 Wiki, Contests and Early Beta
2017.08.05 Status Displays & Hat Contest Continues!
2017.07.29 Hat Contest
2017.07.22 Steam Achievements
2017.07.15 Lore and History Part 2
2017.07.08 Lore and History
2017.07.02 Arcade Games Roundup!
2017.06.25 Updates and Upgrades
2017.06.18 Hat Store Sorting
2017.06.11 Mini Quest Achievements
2017.06.08 Video Peek at Boss 101 by RobJ
2017.06.04 June Development Update
2017.05.27 Big Boss Bombs
2017.05.20 Super Boss Warps
2017.05.13 Weapon Effects, polish & great games!
2017.05.07 The Robo Council and More!
2017.04.29 Options and Keyboard Mapping
2017.04.23 Submergible Bosses
2017.04.15 Train Boss and Updates
2017.04.09 Three Years of Progress
2017.04.02 Super Bombs!
2017.03.25 Polish and Fun pt2
2017.03.19 Polish and Fun pt1
2017.03.12 BERL Video series, Part 9 The Hat Room
2017.03.04 BERL Video series, Part 8 Make A Boss!
2017.02.25 BERL Video series, Part 7 The Map Room
2017.02.18 BERL Video series, Part 6 Endless Boss Mode
2017.02.11 Progress Update towards Shipping
2017.02.05 BERL Video series, Part 5 The Upgrade Gophers
2017.01.28 BERL Video series, Part 4 The Upgrade Room
2017.01.21 BERL Video series, Part 3 The Arcade Room
2017.01.14 BERL Video series, Part 2 The Gun Store
2017.01.07 BERL Video series, Command Center
2017.01.01 BERL as your guide in Boss 101
2016.12.24 Boss 101 Year End Wrap Up
2016.12.17 Boss 101 December 2016 Gameplay Trailer
2016.12.10 Cameras and Warnings
2016.12.03 End of Round Awards
2016.11.26 Release Notes, VFX and MUCH MORE!
2016.11.19 Arcade Games, Options and Cleanup
2016.11.12 UI Improvements across last year
2016.11.05 Breakout Games and Art Re-use
2016.10.29 Making and arcade Tank Game for Boss 101
2016.10.22 Finishing the Gopher WIKI
2016.10.15 Tutorials and BERL
2016.10.09 The editors we use
2016.09.24 Guns in the Game
2016.09.17 Equipment, UI and Animations
2016.09.17 Equipment, UI and Animations
2016.09.03 Equipping you for battle!
2016.08.28 Dialog Box Advancements
2016.08.13 Help Panels and Rob's Store
2016.08.13 Polishing the Stores
2016.08.13 Polishing the Stores
2016.08.09 Sweating the details on the UI
2016.07.31 World Building with Environments
2016.07.25 Hats, Costumes and more!
2016.07.18 The Gopher Space Station
2016.07.12 Adding Fog in 2D Levels
2016.07.04 Making a Bow Weapon
2016.06.27 Debug Rooms and Bosses
2016.06.20 Polishing a Boss
2016.06.13 The Gopher Ambulance!
2016.06.06 Phone Calls and IRX 2016
2016.05.31 The Robo Council
2016.05.22 Pet and Map Room Magic
2016.05.15 Galactic Passports
2016.05.10 ROB's Travel Plans
2016.04.30 ROB has your back
2016.04.24 Warping in the Clicks Ship
2016.04.18 Cute Pet Buddies
2016.04.11 The Gravity Gun
2016.04.05 Humble Store, Rogues Gallery and more!
2016.03.28 World Building in Boss 101
2016.03.21 The Boss 101 UI and You!
2016.03.14 Dev Update and Early Access addressed
2016.03.07 Super Boss Battle Tunes
2016.02.29 Scheduling the Magic
2016.02.22 Making A Super Boss
2016.02.15 IRX 2016 T-Shirt Design
2016.02.08 Transporter Room
2016.02.01 Making Art the Smart Way
2016.01.25 Boss 101 Robo Weapon Hands!
2016.01.17 Boss 101 Robo-Fighting Hotline
2016.01.11 Map Room and Rob's Room Development
2016.01.04 Dialog Creation and Happy New Year
2015.12.27 Boss 101 Year of Development Review
2015.12.21 The Train Boss
2015.12.14 Your Awesome Chain Gun
2015.12.07 Tuning the Bosses
2015.11.30 Gopher Clicker and more!
2015.11.23 Boss 101 Release Date News
2015.11.16 Gopher Clicker and more!
2015.11.09 Background Creation in Boss 101
2015.11.02 Finding your Gopher Friends
2015.10.26 Making Weather in Boss 101
2015.10.19 Warp travel and Fireworks
2015.10.12 Boss Warp Gates
2015.10.05 Making the Hat Store
2015.09.28 Arcade Modes
2015.09.21 Cinematic Transitions and Zagnuts
2015.09.14 Endless Boss Launch
2015.09.07 Behind the Cinematics
2015.08.31 Updating the Arcade Machine
2015.08.24 World Building
2015.08.17 Steam Store Open and UI Improvements
2015.08.10 Creating Cinematic Stories
2015.08.01 Gopher Science Team & Sun stealing
>>>Links to all other updates for Boss 101<<<
Boss 101 is a shooter at its core and we like to think it's a little more since it's got a story driving it forward. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. This whole adventure is triggered when your brother makes a simple birthday request?
You get to roll YOUR OWN BOSS!
A few of the guns available to you during the game.
Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.
You might end blasting samurai swords at warp!
Talk with you soon and LIVE YOUR DREAMS!!!
Hello and welcome back to the latest Zazmo Arcade Pack update!
Game testing and tuning continue
We have a few new things to drop in your lap this week. We are working on the achievements for the game and have an art set for the high score awards to show. Check out the image below. It represents some of the medals we will be awarding for various games and high scores in those games. The idea is to keep a base look and have some sort of tier (or star) system to represent higher and harder achievements.
I know the whole star thing gets used a lot but it is a really good way to show things progressing. Well, that and trophies. Haha
Game and Development Twitch Streams Continue
Episode 3 of the Clueless Programmer went off this week. Check out Joshua teaching time all about ways to code movement of your characters and objects with the gamepad.
We cover a lot of interesting (well, to me at least) ways that Zazmo is setup. Joshua walks me through a lot of his thinking as a programmer and overall – I learned something! Haha
Game Development Dev Talks and Game Night
Joshua and I sat down and played some old arcade games, including the ones that inspired the Zazmo arcade (specifically Rip-Off). We explore co-op games to find what is working and why!
Check out Episode 2 and 3 below. Lots of fun laughs and good times.
Episode 3 – playing Cadillacs and Dinosaurs
We find out freaking a BLANKA look alike is in this game!
Ok – more to come and don’t forget we will be coming to the Xbox One too!! YEAH BUDDY!
Thank you again for all your support and talk with you soon. Remember to always – LIVE YOUR DREAMS!
Zazmo Arcade Pack Info Roundup
Twitch Channel - Monday Thursday Dev Streams at 6pm CST Donley Time Twitch
Steam Early Access Page: Store.steampowered.com
We appreciate your continued support!
First off - YES! We are bringing the Zazmo Arcade Pack to the Xbox One! More details coming but the good news here is we were accepted by Microsoft to...
We have something pretty special this time around. As you might already know we have a twice weekly game development stream on Twitch. Well, this week...
Curious about how the game looks in action? Well, we also have gameplay snippets from our games included along with THE DEVS TALKING! You know you’re...
Let's start strong with Thursday's video of our Twitch gameplay session. Are you watching these live? You should! We give out free Steam keys to the Zazmo...
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