Boss 101 is the story about a boy, his jetpack and MILLIONS of randomly generated bosses. We aim to bring you as much fun and entertainment as possible.


2018.01.08 Boss 101, Big Free Update this Week
2017.12.31 Boss 101 End of the Year Wrap Up - Part 2
2017.12.17 Boss 101 End of the Year Wrap Up!
2017.12.10 Boss 101 Updates and News!

2017.12.02 More looks at the Boss himself
2017.11.26 Boss 101 Team News and More!
2017.11.18 Reviews and more
2017.11.11 Shipping is just the beginning!
2017.11.02 Boss 101 is OUT
2017.10.29 Boss 101 Releases in FOUR days
2017.10.21 Heading to Release in 12 days!
2017.10.15 Update, Trailers, Streams, More!
2017.10.07 Release Date Announced, November 2, 2017!
2017.09.30 Preview Gameplay and More!
2017.09.23 Tuning and PS Controllers
2017.09.16 World Building and Fun
2017.09.09 Tuning the nearly 300 hats in Boss 101
2017.09.03 September Development Update
2017.08.26 Hat Contest Winners
2017.08.20 How to Make A Hat in Boss 101
2017.08.12 Wiki, Contests and Early Beta
2017.08.05 Status Displays & Hat Contest Continues!
2017.07.29 Hat Contest
2017.07.22 Steam Achievements
2017.07.15 Lore and History Part 2
2017.07.08 Lore and History
2017.07.02 Arcade Games Roundup!
2017.06.25 Updates and Upgrades
2017.06.18 Hat Store Sorting
2017.06.11 Mini Quest Achievements
2017.06.08 Video Peek at Boss 101 by RobJ
2017.06.04 June Development Update
2017.05.27 Big Boss Bombs
2017.05.20 Super Boss Warps
2017.05.13 Weapon Effects, polish & great games!
2017.05.07 The Robo Council and More!
2017.04.29 Options and Keyboard Mapping
2017.04.23 Submergible Bosses
2017.04.15 Train Boss and Updates
2017.04.09 Three Years of Progress
2017.04.02 Super Bombs!
2017.03.25 Polish and Fun pt2
2017.03.19 Polish and Fun pt1
2017.03.12 BERL Video series, Part 9 The Hat Room
2017.03.04 BERL Video series, Part 8 Make A Boss!
2017.02.25 BERL Video series, Part 7 The Map Room
2017.02.18 BERL Video series, Part 6 Endless Boss Mode
2017.02.11 Progress Update towards Shipping
2017.02.05 BERL Video series, Part 5 The Upgrade Gophers
2017.01.28 BERL Video series, Part 4 The Upgrade Room
2017.01.21 BERL Video series, Part 3 The Arcade Room
2017.01.14 BERL Video series, Part 2 The Gun Store
2017.01.07 BERL Video series, Command Center
2017.01.01 BERL as your guide in Boss 101
2016.12.24 Boss 101 Year End Wrap Up
2016.12.17 Boss 101 December 2016 Gameplay Trailer
2016.12.10 Cameras and Warnings
2016.12.03 End of Round Awards
2016.11.26 Release Notes, VFX and MUCH MORE!
2016.11.19 Arcade Games, Options and Cleanup
2016.11.12 UI Improvements across last year
2016.11.05 Breakout Games and Art Re-use
2016.10.29 Making and arcade Tank Game for Boss 101
2016.10.22 Finishing the Gopher WIKI
2016.10.15 Tutorials and BERL
2016.10.09 The editors we use
2016.09.24 Guns in the Game
2016.09.17 Equipment, UI and Animations
2016.09.17 Equipment, UI and Animations
2016.09.03 Equipping you for battle!
2016.08.28 Dialog Box Advancements
2016.08.13 Help Panels and Rob's Store
2016.08.13 Polishing the Stores
2016.08.13 Polishing the Stores
2016.08.09 Sweating the details on the UI
2016.07.31 World Building with Environments
2016.07.25 Hats, Costumes and more!
2016.07.18 The Gopher Space Station
2016.07.12 Adding Fog in 2D Levels
2016.07.04 Making a Bow Weapon
2016.06.27 Debug Rooms and Bosses
2016.06.20 Polishing a Boss
2016.06.13 The Gopher Ambulance!
2016.06.06 Phone Calls and IRX 2016
2016.05.31 The Robo Council
2016.05.22 Pet and Map Room Magic
2016.05.15 Galactic Passports
2016.05.10 ROB's Travel Plans
2016.04.30 ROB has your back
2016.04.24 Warping in the Clicks Ship
2016.04.18 Cute Pet Buddies
2016.04.11 The Gravity Gun
2016.04.05 Humble Store, Rogues Gallery and more!
2016.03.28 World Building in Boss 101
2016.03.21 The Boss 101 UI and You!
2016.03.14 Dev Update and Early Access addressed
2016.03.07 Super Boss Battle Tunes
2016.02.29 Scheduling the Magic
2016.02.22 Making A Super Boss
2016.02.15 IRX 2016 T-Shirt Design
2016.02.08 Transporter Room
2016.02.01 Making Art the Smart Way
2016.01.25 Boss 101 Robo Weapon Hands!
2016.01.17 Boss 101 Robo-Fighting Hotline
2016.01.11 Map Room and Rob's Room Development
2016.01.04 Dialog Creation and Happy New Year
2015.12.27 Boss 101 Year of Development Review
2015.12.21 The Train Boss
2015.12.14 Your Awesome Chain Gun
2015.12.07 Tuning the Bosses
2015.11.30 Gopher Clicker and more!
2015.11.23 Boss 101 Release Date News
2015.11.16 Gopher Clicker and more!
2015.11.09 Background Creation in Boss 101
2015.11.02 Finding your Gopher Friends
2015.10.26 Making Weather in Boss 101
2015.10.19 Warp travel and Fireworks
2015.10.12 Boss Warp Gates
2015.10.05 Making the Hat Store
2015.09.28 Arcade Modes
2015.09.21 Cinematic Transitions and Zagnuts
2015.09.14 Endless Boss Launch
2015.09.07 Behind the Cinematics
2015.08.31 Updating the Arcade Machine
2015.08.24 World Building
2015.08.17 Steam Store Open and UI Improvements
2015.08.10 Creating Cinematic Stories
2015.08.01 Gopher Science Team & Sun stealing
>>>Links to all other updates for Boss 101<<<

Boss 101 is a shooter at its core and we like to think it's a little more since it's got a story driving it forward. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. This whole adventure is triggered when your brother makes a simple birthday request?





You get to roll YOUR OWN BOSS!

A COMPLETE set for the kitty boss he would look like this!
When you need fashion and stylish upgrades we have HATS!!
One of the sweet hats you can purchase and bring into battle!

A few of the guns available to you during the game.




Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.


You might end blasting samurai swords at warp!


Talk with you soon and LIVE YOUR DREAMS!!!


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Hello and welcome back to the latest Zazmo Arcade Pack update!

Game testing and tuning continue

We have a few new things to drop in your lap this week. We are working on the achievements for the game and have an art set for the high score awards to show. Check out the image below. It represents some of the medals we will be awarding for various games and high scores in those games. The idea is to keep a base look and have some sort of tier (or star) system to represent higher and harder achievements.

I know the whole star thing gets used a lot but it is a really good way to show things progressing. Well, that and trophies. Haha

Game and Development Twitch Streams Continue

Episode 3 of the Clueless Programmer went off this week. Check out Joshua teaching time all about ways to code movement of your characters and objects with the gamepad.

We cover a lot of interesting (well, to me at least) ways that Zazmo is setup. Joshua walks me through a lot of his thinking as a programmer and overall – I learned something! Haha

Game Development Dev Talks and Game Night

Joshua and I sat down and played some old arcade games, including the ones that inspired the Zazmo arcade (specifically Rip-Off). We explore co-op games to find what is working and why!

Check out Episode 2 and 3 below. Lots of fun laughs and good times.

Episode 2

Episode 3 – playing Cadillacs and Dinosaurs

We find out freaking a BLANKA look alike is in this game!

Ok – more to come and don’t forget we will be coming to the Xbox One too!! YEAH BUDDY!

Thank you again for all your support and talk with you soon. Remember to always – LIVE YOUR DREAMS!


Zazmo Arcade Pack Info Roundup
Twitch Channel - Monday Thursday Dev Streams at 6pm CST Donley Time Twitch
Steam Early Access Page:
We appreciate your continued support!

2018.03.04 Xbox One, Clueless Artist and gameplay tuning

2018.03.04 Xbox One, Clueless Artist and gameplay tuning


First off - YES! We are bringing the Zazmo Arcade Pack to the Xbox One! More details coming but the good news here is we were accepted by Microsoft to...

2018.02.24 Zazmo Weekend Update, video and more!

2018.02.24 Zazmo Weekend Update, video and more!


We have something pretty special this time around. As you might already know we have a twice weekly game development stream on Twitch. Well, this week...

2018.02.10 Game Dev Saturday Update and Screenshots

2018.02.10 Game Dev Saturday Update and Screenshots


Curious about how the game looks in action? Well, we also have gameplay snippets from our games included along with THE DEVS TALKING! You know you’re...

2018.02.03 Zazmo, 5 games in 1 Arcade Pack Update

2018.02.03 Zazmo, 5 games in 1 Arcade Pack Update


Let's start strong with Thursday's video of our Twitch gameplay session. Are you watching these live? You should! We give out free Steam keys to the Zazmo...

Comments  (0 - 10 of 41)

i really love this pixel art desing

Reply Good karma Bad karma+1 vote

Holy crap! This looks awesome!
I hadn't heard of it before. Wishlisting immediately :D

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DonleyTimeFoundation Creator

Thank you so much! We appreciate it!

Reply Good karma+2 votes

Really looking forward to play this game!

Keep up the good work.

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DonleyTimeFoundation Creator

Thank so much! We have been working on this so long and the light at the end of the tunnel is visible! Appreciate the support and look forward to getting Boss 101 in your hands!

Reply Good karma+2 votes

Great looking game, keep it up! >___> ..put it on nintendoooo

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DonleyTimeFoundation Creator

Yes!!! We would love to see this on a Nintendo console. The main goal at the moment is the PC release but immediately after that we are looking at console and as many languages as we can reasonably manage! Thank you!

Reply Good karma+2 votes

this game looks amazing! please keep updating it im really looking forward to trying this!

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DonleyTimeFoundation Creator

Hey thank you so much! Appreciate the kind words and support!

Reply Good karma+2 votes

the setting somehow reminded me of Duke Nukem 1 :D

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DonleyTimeFoundation Creator

HA!! I can see that. Man, that is a trip down memory lane!

Reply Good karma+2 votes
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