SciFi tower defence with dropping modules to provide mozaic.


Pirate fleet attack your city.
Fortunately, you have novell battleship - Nemesis-X1.

It has nanofactories to produce modules (weapons, defences, utilities) in battle and mount them fast. And more interesting feature - nanolathing facility that combine modules to more powerful ones.

Build, combine and defend your city.
Upgrade your ship and modules and turn back pirate tide.



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Game development and supporting family (feeding mortgage and loans also) is difficult process. But very rewarding.

But you should go when game does not progress more than month. I struggle to fight with code problems for year and found, that my scope too big to achieve alone.

Trying to make it from ground on AppGameKit make nothing difference. Unity is faster to develop with and heavier with tools. So after 6 months of AGK and 18 months of Unity I decided to release it and move on next project.

One advise: "Fail faster" I have understand after two years of development. My stubborness return me to game again and again. And now I wiped out with life problems and game problems and should go to smaller games to return happiness to my hobby again.

Game is released on GameJolt: Gamejolt.com

And I hope next game will be more manageable than this one. Maybe sometime in future I return and with new skills bring it to life in all shine of complex code.

Thank you for reading my posts and following me. This helps me move forward. Good luck to you in all job and life tasks.

Good bye.

P.S: I hope we meet on another game I will make in near future. Smaller but shinier.

Photorealistic graphics is too much for  small game

Photorealistic graphics is too much for small game

News

Working on abstract small game, I found that too realistic graphics can be frustrating. Expectations about game grows too fast with pretty 3d alike graphics...

Development is continued

Development is continued

News

Work crunch on primary job is over. Now I have free time to work on game.

We on rails again

We on rails again

News

New AI broke game and old AI. Fixed and playable. Demo will be available soon.

Artist found me and now we are small team

Artist found me and now we are small team

News

He working on look and feel of a game and work fast. Look at these pictures it's gorgeous.

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Demo with new graphics (v.0.101)

Demo with new graphics (v.0.101)

Demo

We glad to present new demo with improved graphics. Now it looks more SciFi. Currently game is in alpha (as seen from version number), but you can play...

Demo with music

Demo with music

Demo 1 comment

I will add some music and sound for effects. Now mood of game and atmosphere more SciFi. And it is fun to hear your laser beating enemy with sound.

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BoomTrix
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Windows
Developer
AVS Games
Engine
Unity
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RT @edmundmcmillen: @KURTATAYLOR Feature creep, I’m def the type of guy who likes to keep padding stuff out till it’s overflowing and i… T.co

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RT @edmundmcmillen: @Sleepy_Burr If I love the idea, feel like the core mechanic is fun and expandable and the theme and story is perso… T.co

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RT @edmundmcmillen: @r4pepe I get inspired by music mostly, emotional and expressive music always filled my mind with creative thoughts… T.co

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RT @edmundmcmillen: @jharler_dev I work with friends who understand my themes and design and are skilled enough to get the job done

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RT @edmundmcmillen: @DetValiant I have the programmer I’m working with give me all the movement properties possible and i just tweak th… T.co

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RT @edmundmcmillen: @brandonjsalmon The mewgenics proto was a lunum dare jam and I made one called facist that was a proto for fingered… T.co

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