• Register

Asteroid Outpost is a 2D tower strategy game. I call it a "Tower Strategy" game because unlike most tower defense games, you don't get resources from killing enemies. You have to mine all resources yourself, much like in a real-time strategy game. In this game, there is a balance between expanding to collect resources, and spending resources to defend those expansions. There are 2 resources in the game: Minerals and Power. You mine minerals from asteroids, and you collect power from a sun using solar panels. Everything in the game requires power, so you must keep your structures connected to a power source. Missions will vary, everything from collect some minerals, to stopping an enemy shipping lane.

Image RSS Feed Latest Screens
Solar Station Upgrades 3x3 Context Menu Screenshot Saturday - Context Menus
Blog RSS Feed Report abuse Latest News: Asteroid Outpost Alpha 6.1 Released!

0 comments by jcpmcdonald on Aug 3rd, 2013

A new alpha version of Asteroid Outpost has been released! Download the latest version from BitBucket. This requires Windows (XP, Vista, Win7, Win8), .Net 4.0XNA 4.0, and a DX10-capable graphics card. Here is the changelog in (rougly) chronological order:

  • New entity: Missile Launcher
  • Floating mineral counts from miners
  • Solar stations display their power level
  • Replaced words with icons where I could
  • Progress bars in the selection information
  • Upgraded how performance is measured (use -p to enable the performance graph)
  • Using AngularJS to simplify data changes on the HUD
  • You can now go back to the main menu from inside the game (wow, right?)
  • You can win and lose scenarios now
  • Scenarios have missions, and if you complete them all, you win
  • Using a Fixed timestep. No more unbounded frame rates
  • Creating an in-game entity editor
  • Components are totally data-driven, loading straight from JSON
  • Fixed the flocking algorithm, it mostly works
  • Upgraded to Awesomium 1.7
  • A number of bug fixes along the way, including those from 6.0 to 6.1:
  • Fixed a bug that would cause the game to crash if you had a missile selected when it impacted its target
  • Fixed a visual glitch, causing range circles to not scale properly while constructing Laser Towers, Laser Miners, and Missile Towers
  • Added Music back in. Let the artists: Sufista and Bignic know what you think!

Please provide leave any feedback, good or bad.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Asteroid Outpost alpha6.1

Asteroid Outpost alpha6.1

Aug 3, 2013 Full Version 0 comments

Asteroid Outpost alpha 6.1, playable early version of the game. Requires Windows (XP, Vista, Win7, Win8), .Net 4.0, XNA 4.0, and a DX10 capable graphics...

Post comment Comments
Byte56
Byte56 Jun 4 2013, 1:50am says:

Congrats! Shoot me an email if you want another play tester.

+2 votes     reply to comment
jcpmcdonald
jcpmcdonald Jun 4 2013, 5:43pm replied:

Cool. Thanks man.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Asteroid Outpost
Platform
Windows
Developed By
jcpmcdonald
Engine
XNA
Contact
Send Message
Official Page
Jcpmcdonald.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Tower Defense
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @asteroidoutpost

Working on a better advanced warning indicator, showing direction, and time to encounter. T.co

Jan 16 2014, 11:31pm

I have just started a devlog on TIGForums. Check it out: T.co

Jan 12 2014, 9:50pm

Here's what the new conversation dialogue looks like in a full screen shot: T.co

Jan 12 2014, 7:51pm

Experimenting with my first conversation dialogues. The portrait really adds some life, eh? T.co

Jan 12 2014, 6:47pm

And low-def for my twitter gallery T.co

Sep 21 2013, 3:42pm

Showing three levels of upgrades for the Solar Station in-game. #screenshotsaturday #gamedev T.co

Sep 21 2013, 3:39pm

Playing with how constructing/upgrading structures should look. How about a multiplicative green bar (left arm) T.co

Sep 20 2013, 10:46pm

RT @jcpmcdonald: New article on "Changing Hats" T.co

Sep 18 2013, 8:26pm

And here's what it looks like when you're placing a structure: T.co

Sep 8 2013, 1:57pm

Setting up a fixed 3x3 grid for my context menu. Here's what it looks like: T.co

Sep 8 2013, 1:56pm

Embed Buttons

Promote Asteroid Outpost on your homepage or blog by selecting a button and using the HTML code provided (more).

Asteroid Outpost
Asteroid Outpost
Statistics
Rank
4,514 of 16,195
Last Update
7 months ago
Watchers
9 members
Files
1
News
4