Bloom is a vertical slice pitch demo for a game, produced as part of a course at Futuregames Academy in Stockholm, Sweden.The demo was developed by a group of eight students in about six weeks, using primarily Unity and Maya. At the end of the course, this project was, in competition with several other projects, awarded the first prize by an industry jury. For more info, visit www.futuregames.se
Bloom is getting updated, new features include keyboard and mouse support!
Posted by Dinomyte_ on Sep 1st, 2010
We just wanted to let you know that work has begun on a updated version of Bloom. Based of feedback from various sources (including you guys), here are some of the features we are working on:
We plan on having all changes done and committed by 17th, but we'll most likely have a build up before then for you guys to feedback on.
Thanks!
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very cool gameplay mechanic
Awesome, looking forward to playing it...
Now lazy old me can try this without plugging in a controller, yay!
I'm looking forwards to the release!