Bliss is a spiritual successor to Lament, in Bliss you play as a dying man who in the moment of death is not ready to meet his fate. So he lingers in a world between life and death where he has to deal with his bad memories and sins before he can find bliss and move on.
Since the man is not ready to face death, each world represents a stage in the Kübler Ross Model (The five stages of grief, DABDA).
As we experience the man dealing with his death in each level, we also visit a part of his life which is in direct connection to the emotional stage he is in.
For example, the first level in which the dying man experiences denial (the first stage of the five stages of grief) we visit his childhood, before when he was aware of death. And as we reach the second stage where the man deals with Anger, we visit his emotional puberty.
Bliss is being developed by Markus Oljemark (Story, Design, Programming) and Zeyan "Phillip" Zhang (Graphics).
Bliss will be out for PC, Mac and Linux early 2013.
We have been working really hard the last couple of months to prepare a trailer for a Greenlight page.
Now it's finally finished and you can find the page here: Steamcommunity.com
Please take a look and up vote if you like it :)
The game is almost finished and we're still aiming for a release in Q1 2013.