- 60 Platforming levels.
- A plethora of powerups and upgrades.
- Explorable towns with interactive NPC's
- Quests and Side Quests
- Three playable characters each with unique abilities.
- A massive lore that spans thousands of years across seven original races.
- Strong focus on single-player narrative story telling.
- An all original soundtrack by alternative rock band "Or Nothing"
"Bleak character concept art"
A Little About the Plot
Having spent his life locked inside, protected by his sister and hidden from an extremely hostile world, a young Sourcer named “Bleak” passed the time using his creativity and ingenuity to rebuild a destroyed C.O.G. surveyor robot. This robot acts as the player’s in-game camera. “Glitch” (the name Bleak gave to the machine) can translate glyphs, see through certain walls and keep track of found resources. When his sister is discovered and arrested, Bleak emerges with Glitch by his side into this unfamiliar and overwhelming terrain for the very first time determined to find her and bring her safely home. And if you accept the challenge, this is where you come in.
"Early concept art for the setting and UI"
The deadly unknown world of Pinnacle is inhabited by a huge array of unique beings, cities and belief systems. Most of these inhabitants are jaded and dangerous though there are a few exceptions. Along his journey Bleak forms friendships with Bug, a feisty Beardstaff heir, and Sky, a sightless Sylvan warrior. Using their unique talents, these allies help you and Bleak navigate this unknown and deadly reality.
Is it even possible to break free from such overpowering and menacing control? Ultimately, it’s truly up to you. Use your agility, creativity, diplomacy and ingenuity to guide Bleak, unravel the corruption, rescue his sister, and save Pinnacle from destruction…
Jun 30 2015, 5:07am by tenwallboston
Jun 29 2015, 3:32am by tenwallboston
Jun 22 2015, 12:15am by tenwallboston
Jun 15 2015, 8:11am by tenwallboston
Jun 8 2015, 1:09pm by tenwallboston
@RoeiDans Haha absolutely not, unfortunately for us, our name looks like a fan club or something, but I think we were first
Jun 8 2015, 1:07pm by tenwallboston
@RoeiDans We're not the Musical Act "Ten Walls", we're an indie video game company, I'm hoping you meant them
Jun 8 2015, 1:01pm by tenwallboston
May 20 2015, 4:17pm by tenwallboston
May 20 2015, 2:02pm by tenwallboston
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