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Blasted Fortress is a physics-based castle assault game with an added layer of resource management. Even while you're not playing, crops grow, market prices fluctuate, seasons change, and you may come back later to be greeted by disasters that happened while you were away or gifts to bolster your resources. It's a blend of physics decimation, looting, hoarding, and RPG-style enhancements. If you're more creatively inclined and want to add more content to the game, you can even create your own buildings to siege using the built-in building editor.
Latest tweets from @dapperswine
@Synival @Worthless_Bums Finding testers is harder than you'd think. "Who wants to try a new game for free?" Nobody, apparently!
1hour 14mins ago
Why would @Unity3D not keep backups of active scenes in the event of a power failure so it's not completely wiped? A week of work gone.
1hour 55mins ago
Oh wait. Nope. Nevermind. The power outage wiped out my entire scene. Okay, suddenly I'm very angry.
1hour 57mins ago
Stupid power outage. A half-second power outage for that matter, so it only served to irritate me after I made 1 change to my code.
2hours 23mins ago
@truepcgaming I walk on eggshells around ours like it's an abusive spouse that can lash out at any time and inflict mental/physical harm.
2hours 35mins ago
Once you've fully wrapped your head around remote procedure calls and what it means, the rest is all logical work.
3hours 1min ago
@handsometrustwo Not to mention they're supposed to be evaluating these products stringently, not cheerleading and getting glossy-eyed.
6hours 26mins ago
@GMShivers WHO SAVES THE SEARCH HELICOPTER?
6hours 37mins ago
Programming during the Xbox reveal. Not watching at all. SUE ME.
6hours 41mins ago
@GMShivers I saw one where people were stranded on a rubber raft for days and days and I was like "Never touching water again."
18hours 54mins ago