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Asterogue is all about fast-paced, intense combat in a completely procedural world. Weapons, dungeons, enemies and even mini-bosses are all procedurally created on the fly allowing you to experience something truly diverse every time you explore the depths of The Onion. Every attack you make in Asterogue is linked to a different touch-gesture, so you'll find yourself swiping madly and fluidly to build up your combos, unleash stunning procedural effects and overcome the hordes of General Wreckursion's robot army!

Report RSS (OLD) Weekly Development Update #6 : GDC Polish Edition

Sorry for slacking guys. I've been a bad producer! But here's a ton of updates from the last three weeks!

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Hello again, Asteroids! Just a small update this week as we spend our efforts polishing existing content rather than adding new features. Still, you know you can always do with more videos of Asterogue!

Features highlighted this week include:

  • Greater feedback of the state of your Modules on the HUD
  • Improved visualizations for dropped Modules
  • Particle-based flick gesture cursor
  • Tons of new sound effects!

There won't be any new development update next week as we will be busy all week at theGame Developer's Conference in San Francisco. We should have the next video up in two week's time, though, heralding the beginnings of Asterogue's glorious second half of development. See you then!

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