A first public testing of the new parkour system. It will be instantly familiar to players of Titanfall and Mirror Edge.
A fast pace tactical first person shooter action set in a near future, cyberpunk world. You are a mercenary fighting proxy wars for rich, powerful corporations, and you have access to the latest cybernetics augmentation, military grade weapons, and freaking mech suits! You are a cybernetic ninja, with guns.
Today I am excited to share with you something we have been cooking up for the last six months. We have been working closely Kris Thaler from Rmory Studios to designs the weapons for Ascend.
The assault rifle is meant to be the most versatile weapon, covering close quarters to ranged engagement easily, all packed in a sleek form factor.
Good old revolver design as a quick and reliable six shooter sidearm.
This LMG as you can see is designed with a different goal, focusing on efficiency and simplicity. With it's higher caliber bullets and lots of to spare, it will punch through any target easily, if you can handle recoil.
This is designated marksman rifle known for it's reliability and ease of maintenance. Equipped with a high power scope and a sound suppressor, this is easily the weapon choice for many assassins.
High fire rate and easily concealed, combines with it's cheap cost makes this the preferred weapon of most mercenaries, gangs and triads. Fires with a strong kick, and those who try to fire it with one hand will get kissed in the face.
That conclude the initial roster of weapons for Ascend. As you can see, it's currently divided to two different design, one being "White" guns that are more experimental and more futuristic and sleek, mean while the "Gray" guns are more efficient, cost effective and straight to the point.
Hope you guys like the weapons, and be sure to check out Kris's and his team's works at www.rmory.net
Latest tweets from @thndstrm
Check out some guns concept for Ascend, by Kris Thaler T.co
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