A first public testing of the new parkour system. It will be instantly familiar to players of Titanfall and Mirror Edge.
A fast pace tactical first person shooter action set in a near future, cyberpunk world. You are a mercenary fighting proxy wars for rich, powerful corporations, and you have access to the latest cybernetics augmentation, military grade weapons, and freaking mech suits! You are a cybernetic ninja, with guns.
Hi there guys,
It's been a busy two months and I apologize for the lack of updates. We have been working really hard on Ascend, but one major bug was causing a big issue, and finally we have managed to squashed the bug. We have since made major progress. First up
All of the guns has since been integrated into the game. The guns stats are still rough and we still need major finetuning ( the precision rifle is way too powerful), but yeah this one big major milestones. However, only the assault rifle and the revolver are textured and optimized, so that is still one thing to do for the rest of the guns.
Besides the guns and equipments, players will be able to choose which psychic powers to equip their soldier with. The current planned psychic powers
Bubble shield is completely implemented and it works in network as well though we still have some bugs to figure out. We need a better name as well for this, like mass effect's biotic, or the FORCE! So if you have any cool suggestion, please do let us know the forum or get in touch with me.
And now to end this week's progress, we would love to share with you two things.
We had the opportunity to work with Joshua Chin to create the first soundtrack for Ascend, so we hope you will love it!
Finally, we had been collaborating with Giuseppe, to flesh out Ascend's world more, and today I'll like to share you with you a short story written by Giuseppe based on the world of Ascend, to give players a glimpse into the world of Ascend. If you wish to read more of this, please, do let us know!
You can check out the story here " The Lights of Hong Kong".
Once again, I apologize for the lack of update, but we progressing slowly by surely. I aim to update to you guys more often as we locked down more and more features. Stay tuned as we will be running a closed alpha testing soon as well. As always, thanks for checking us out.
Latest tweets from @thndstrm
Check out Ascend's First soundtrack and short story! T.co
Sep 24 2014, 10:17pm
Aug 20 2014, 11:50pm
Pretty pump for the jam? Will there be a @7dfps 2014?
Aug 9 2014, 11:24am
Check out some guns concept for Ascend, by Kris Thaler T.co
Jul 9 2014, 10:13pm
Nineteen Stone Ninjas : About the Ninjas T.co
Jul 4 2014, 12:55am
Jun 30 2014, 6:57am
@StrikeVector bought a 4 packs! Awesome look game!
Jun 18 2014, 8:06am
Jun 17 2014, 1:13pm
acParkour is live in Asset Store! T.co
Jun 7 2014, 12:24am