"A Demon's Game" is a very unique title, but keeps true to it's horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.
Poll: Opinions. |
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Some ideas that I've had recently. | Locked | |
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Mar 23 2015 Anchor | ||
Whenever you start making a game and get really into it, you constantly start thinking about stuff you can do to make the game unique, better and more enjoyable. Lately I thought of a few ideas that could be cool (IMO) to see in the game. Thoughts? |
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Mar 23 2015 Anchor | ||
I personally hate collectibles since they feel like a burden on the player to find them all but multiple endings is amaaaaaazing, gives you a reason to replay the game and also get more content! |
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Mar 23 2015 Anchor | ||
Thanks for feedback! |
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