Use over-the-top rocket powered parkour and reckless moves to carve your own way through challenging levels. Through a heavy focus on speed and mobility you gain lots of freedom to choose your own resolve, and you are never limited by the controls. But it won’t be a cake walk. Use your reflexes and wits to survive, as you encounter numerous hazards, everything from immense mind bending obstacles to hostile robots standing in your way. All set in a mysterious and hostile dreamscape of floating ruins among the clouds.
Huge thanks to everybody that voted, commented or have supported us in any way. With your help Cloudbuilt has now been greenlit! It was a huge morale boost at the end of the work day to see the “Congratulations, Cloudbuilt has been greenlit” mail appear in our inbox.
So what’s happening now, you might wonder. Well we will continue work on the game and getting it to the point where it’s ready for release, which shouldn’t be that far off. We will also sit down and work out a plan if and how we will handle beta/early access, though we can’t say anything more specific about it right now.
There is also a bunch of paperwork that needs to be taken care of now, but we hope to have a Steam store page for pre-orders up as soon as possible and have more info for you then.
And once again thanks for all the support!
Latest tweets from @coilworks
1hour 13mins ago
2hours 30mins ago
@Amir0x Thank you so much for the support! And yeah More_Badass deserve thanks to, he did an awesome job on the OT.
2hours 58mins ago
Oct 14 2014, 8:25am
Oct 13 2014, 9:57am
Oct 7 2014, 10:52am
Oct 1 2014, 6:47am
@DolphinDivePro Yeah, last year's convention was a blast.
Sep 23 2014, 12:27pm
@DolphinDivePro Won't be able to be there in person this year unfortunately. =( Would've been happy to otherwise.
Sep 23 2014, 11:51am