0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
A new real-time post-processing filter. Created by Martins Upitis (not a team member, but he made the filter available under a license that allows us to use it), integrated to 0 A.D. by Zaggy1024, and all made possible thanks to work by myconid. Note that this has in no way been Photoshopped. It is a screen capture taken directly from our 'Atlas' world editor.
when you click view original its like i could almost touch it.
cool stuff
would be great if you had a full city version if you plan to do another one
perhaps i could suggest one of these,
Media.moddb.com
Media.moddb.com
Media.moddb.com
Media.moddb.com
impressive
looking great, the light filters are amazing
(goes to pick up toy soldier, hand hits screen) "NOOOOO!"
Looks cool. It kind of makes the world look like it's a miniature though.
That's the idea behind a filter like this :) (In other words, it's not something for general gameplay, but rather a special effect for special situations :) )
Hate to say this but, will there be any cool moves that Unit will execute durring battles? like in Rome total war. Some animation big units big guys throw there enemy and tackles and such..