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[Team] Survival Horror game - New Team (Forums : Recruiting & Resumes : [Team] Survival Horror game - New Team) Locked
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Feb 20 2018 Anchor

Project Corridors

Survival Horror - Mad Bandit Games


What is Project Corridors:

Project Corridors is a survival horror game being developed by Mad Bandit Games in Unity. The game is early in development and is missing key figures that can help aid the development. The game takes place in a research and development facility in the 1970's and the player takes control of a office worker caught up in a containment breach. The player is supplied with a fire axe and, later on, a pistol that will help them defend against the test subjects wandering around the facility, but attacking first is not always the best option.

Who is Mad Bandit Games:

Mad Bandit Games was formed, unofficially, on February 17th, 2018 and currently consists of 3 members. Our members currently live in the United States and New Zealand, but we are always hoping to grow our family both as a team around the world, and as a community. Project Corridors is our first game we are working on as a team and hopefully in the future, we will continue making games that people will love and enjoy.

What spots are currently filled:

The project is early in development, so almost all spots on the team are empty, except for our music composer and narrative copywriter(The person who is making the story for those who did not know).

Looking For:

The number after the position is how many spots are open

Graphical Artist (1):

The graphical artist will be tasked to produce both UI elements for the game, along with any logos or promotional artwork needed. If the artist has experience creating concept art, then they will be tasked with conceptualizing the world the narrative copywriter as created.

Required:

  • 2+ Years of experience
  • Portfolio

Optional:

  • Can create concept art

3D Character Modeler (1):

The character modeler will create and rig several characters, enemy and friendly, that will be used in the game. each character will need to include a normal and a low poly version for performance reasons.

Required:

  • 2+ Years of experience
  • Portfolio

Optional:

  • Animator


Texture Artist (1-2):

The texture artist will be tasked with creating textures that will be used on 3D models created by the 3D modeling team. The style for the project is unknown at the time, so when applying, please provide screenshots of all styles you can create

Required:

  • 2+ Years of experience
  • Portfolio


If you don't see a role on here, but would like to apply, feel free to apply and follow the basics of having 2+ years of experience and having a portfolio


Extra Info:

The game is currently being made without budget, but once a demo has been made to showcase, we hope to start fan funding in order to get a budget and continue on with development.

Contact:

If you are looking to join the team, there are several ways to contact the writer of this post.

Email: peckjakob54@gmail.com

Discord: Jakob#5298





Edited by: ItsKhanny

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