Hi!
My name is Matthew Dear, I am a sound designer, composer and audio implementor. I've combined my two great passions of audio and gaming to create in-your-face, highly varied audio assets! Here are a few points about me:
I've been playing games and composing music for twelve years, covering a wide variety of styles and formats.
I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.
I also do freelance work at OMUK's London studio. OMUK are a world-renonowned dialogue studio, working on games since 1996!
You can view my Soundtrack, SFX and dialogue portfolios via my website Matthewdear.tumblr.com
Last year I completed an online course using Wwise audio implementation software. I've since used this knowledge to program my own audio systems.
You can see a demo of my Wwise work here: Youtube.com
You can actually download and play my Limbo demo here! All sound effects, music and ambiences created and implemented by me using Wwise Drive.google.com
Some examples of my previous work:
Unknown Fate - first-person, VR, puzzle game - Sound Design & SFX Store.steampowered.com
Folk Tale - RTS RPG - SFX Store.steampowered.com
Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin Youtube.com
Horizon Zero Dawn:Frozen Wilds - Dialog Editor
Warhammer Vermintide - Dialog Editor
Rising Legends - Retro side-scrolling beat'em'up - SFX Steamcommunity.com Youtube.com
Clicker Guild - Steam game - SFX Steamcommunity.com
'Puzzle House: Mystery Rising' - iOS game - SFX Pocketgamer.co.uk
You can see more of my audio-video demos here: Youtube.com
Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget. I am willing to work for rev-share if the project is right.
Matthew Dear
mattdear1234@gmail.com
07437015647
Skype: matthew.dear2