The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
A video tutorial on using the Face Edit dialog to add materials to brushes, plus a few related tips and tricks.
Posted by hiyougami on May 10th, 2012
Basic Mapping/Technical.
Please visit this link to read the official Valve Developer page on the Face Edit dialog.
Like the map in my desktop wallpaper? Here's a download link if you want inspiration or if you're bored.
(It's my interpretation of a desktop wallpaper I had for a while, found here)