SMILE GAME BUILDER is a software for Windows that enables you to create role playing games (RPGs) without programming. no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

Post news Report RSS 20% off sale until Jan 2nd -- 3D Battle System is finally here!

The 3D battle system, the highest requests of all, has finally been implemented!

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Don't miss this great offer! DLCs are 20% off as well!

Sale ends on January 2nd, 2017. (PST)

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Responding to lots of the creators,

Smile Game Builder makes rapid progress.


The 3D battle system, the highest requests of all, has finally been implemented!

Moreover, you can experience it with VR Mode (Beta),

which was only showcased at Digital Games Expo 2016 in Japan.

If you have equivalent HMDs, it’s certainly worth a try!


indiedb newfeatures



New Feature 1 – 3D Battle System


The long waited new feature, 3D Battle System, is now in Smile Game Builder!

Your battle scenes will be a lot more dynamic and exciting!

Of course, the previous 2D battle (the front –view type) still works!


3dbattle image1


3dbattle image2


3dbattle image3


Switching the battle system is easy as it can be!

There are no complicated settings at all.


editor


Point 1

Original 3D maps that were made in the editor can be the background of the battle scenes.

Particle effects, such as rain, snow, fires, and other event graphics will be also effective,

so your battle fields will be more unique and special!

Moreover, there are 23 different types of default maps for you to use.


3dbattle fields


Point 2


The camera movements in the battle scenes can be changed freely.

Some changes of angles and directions of the camera will create

more unique battle effects for your game.


Modifiable Camera Movements

1) Battle Intro to Battle Start

It’s a camera movement from the beginning of battles to the command select.


3dbattle image4


2) When Attacking

It’s a camera movement of player characters start attacking to the enemies.


3dbattle image5


3) When Using a Skill

It’s a camera movement of player characters execute their magic and skills.


3dbattle image6


4) When Using an Item

It’s a camera movement of player characters use their items.


3dbattle image7


5) Result

It’s a camera movement when player won the battles.


3dbattle image8


Point 3

The “3D” battle style can display both 2D graphics and 3D graphics

at the same time for both the enemy side and the ally side.

Furthermore, you can use mixed graphics in one battle scene.




New Feature 2 – The Start-Up Icon Setting


Your special game can be made even more special with this!

This function lets you change the default start-up icon

for your publish games to the original icon.

When you execute “Create Public Game File”, just select the data which you’ve created;

it automatically makes four different sizes.


icon



New Feature 3 – VR Mode (Beta)


We’ve implemented the same VR Mode which received

very high acclaim at the “Digital Games Expo 2016” in Akihabara, Japan.

It is now in the production release version 1.0.6.0.

You can “dive” into your one and only your world of Smile Game Builder.



--- Caution ---

This function needs the following PC specifications and other equipment.


--- Recommend ---

CPU Intel i5 6500 or higher

GPU GTX980 or higher

Memory 8 GB or higher

Either of HMD HTC Vive or Oculus Rift

Joypad supports XInput Mode


Qualifying age of VR Mode is 13 years old above.

Please DO NOT allow children who are under 12 years old to use it.


We cannot guarantee that this VR system works properly

on your PCs because it is a beta version.

Furthermore, the future update is still undecided.


We kindly ask for your understanding.


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