David Scott Jaffe, Lead Designer and Game Director of GOD OF WAR on PS2, played The Alien Cube and his reaction was amazing!
Tweets:
Twitter.com
Twitter.com
Video review:
Thank you David and thanks to all of you who supported me with this project!
Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features the CryENGINEâ„¢ offers.
David Jaffe, Lead Designer and Game Director of GOD OF WAR on PS2, played The Alien Cube and his reaction was amazing!
Posted by AlessandroGuzzo on
David Scott Jaffe, Lead Designer and Game Director of GOD OF WAR on PS2, played The Alien Cube and his reaction was amazing!
Tweets:
Twitter.com
Twitter.com
Video review:
Thank you David and thanks to all of you who supported me with this project!
Why is this linked to CryEngine 1 when it's based on CryEngine 5? Makes no sense, man.