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CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

Post tutorial Report RSS CryEngine 3 SDK (Sandbox) Tutorial part 8: the X,Y,Z Transformation tool [HD]

This the 8th part of my CryEngine SDK tutorial series. We are going to talk about the X,Y,Z transformation tool and how 3ds max and the cryengine 3 sdk are similar. If you have any questions you can message me or send me an email at my email adress

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This the 8th part of my CryEngine SDK tutorial series. We are going to talk about the X,Y,Z transformation tool and how 3ds max and the cryengine 3 sdk are similar. If you have any questions you can message me.

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traceyS
traceyS - - 2 comments

Hi My name is Tracey,I am just getting back into digital art & am quite rusty,I am love cryengine & your tutorials are excellent.I have a question on part 8 you did not show how to resize the box.Could you help me out please.

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