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Trashgames is a single man operation based in London, England. Currently working on freelance and in house projects for iPhone, iPad and PC/Mac using the Unity Engine. Trashgames has been quietly active in the games development business for over 3 years and has just recently started self publishing its own games through the iTunes App Store.

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Hypersleep

Hypersleep

Adventure

Awoken during hypersleep on a doomed space voyage you must evacuate the ship before time runs out … or worse. Combination of classic fps horror like...

The Road North

The Road North

Realistic Sim

The Road North is a surreal journey of violence in medieval Europe. Two wanderers make their way home after a bloody battle only to find there is nothing...

Orc Fight: Arena

Orc Fight: Arena

Fighting

At the dawn of the apocalypse the orcs stage a fighting competition for the ultimate title: King of the Apocalypse! Defeat the arena champions in combat...

Dope City Wars

Dope City Wars

Adventure

In development Adventure / Trade Sim game based in a futuristic city. Play as a small time gangster trying to earn your way back in to the Syndicate after...

BioTerror

BioTerror

Arcade

BioTerror is the first part of a trilogy that takes brainwashed super soldier Hank Damage on a mission to rescue the President's daughter from Zombies...

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HCTA
HCTA

Hello I would just like to confirm that your "Necrosis" project is dead. I am currently working with my partner on a zombie shooter, and I came up with the name Necrosis a while ago. I was surprised to find someone already with the game name, but to my understanding your project is dead? Or at the very least it is not even trademarked/licensed. Just checking to see if we are fine to go with our original spelling/specifically check that your project is actually dead, we will probably be trademarking it fairly soon.

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Respectable.Raven
Respectable.Raven

Hmm. Definitely keen on checking out Bioterror when it's ready. [=

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Latest posts from @trashgames

RT @chrstphfr: Felt like working on a SUPER 8 shader #indiedev T.co

Nov 16 2022

RT @robcupisz: I’ve just released mesh-to-sdf for Unity! A light and fast real-time SDF generator, primarily for animated charact… T.co

Nov 11 2022

RT @tha_rami: A new Levelling The Playing Field article is out now & gosh it's a big one - today I discuss how devs keep mixing u… T.co

Sep 27 2022

RT @Beetlenaut: please retweet this if you find this glitch work interesting and would like to see more of it music by 𝙀𝙎𝘾𝙊𝙏𝙀 🔊 T.co

Jun 10 2022