Amnesia: A Machine For Pigs
AdventureThe Swine are Rising! In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created...
thechineseroom is an independent game studio based in Brighton and Portsmouth, UK. Based around the research and writing of Dan Pinchbeck, we've spent the last three years experimenting with first-person gaming. In 2008, we released the award-winning, critically acclaimed Dear Esther. This is currently available as a Source mod. Dear Esther is currently being redeveloped by Robert Briscoe which is due for an Indie release in late 2010.
The Swine are Rising! In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created...
Tells the story of the inhabitants of a remote English valley who are caught up in world-shattering events beyond their control or understanding.
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GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...
Small indie games studio with focus on original titles for the web and mobile, with an interest in handicapped-accessible titles and serious games. Horizontally...
Hello !
I'm an electronic musician willing to work on video games. I've been implied in rap bands as a beatmaker in the past and I'm now composing solo for ambient tracks, piano tracks and abastract hip hop.
Professionally, I'm also a dialogue editor and a sound designer, working mostly on documentaries.
If you ever need some poetic or scary tracks, or even a full score, I'm your man for this project or another. You can grab some links of my former works at this URL : Mrteddybear.bandcamp.com
Feel free to contact me at : mrteddybear.mtb@gmail.com
Jessica's got this bundled up.
meh. "games".
I wouldn't make this public, so any random person can't just join.
It is invitation only now, and no company should be ever marked here as "private" as it prevents users from browsing through their games. So all company pages should be public / publicly viewable here as it has nothing to do with the nature of the company itself (yet still be invitation-only; except for secretive development teams that use their company pages to share stuff between their team members so those have to block traffic from common visitors.)
Amazing work!
The audiodesign from game, makes the introspection...maybe the integration with Oculus Rift could push you work to next level?