• Register

Core Values

1. Adaptive Innovation

At Salsa Bear Studios we believe in adaptive innovation. Creating new experiences within a context that is familiar for all level of gamers. As well as having a low learning curve for newcomers.

2. "Accomplish Something"

We believe in a simple phrase: "Accomplish Something". Inspired by a quote from a Head Developer for World of Warcraft, we strive to fulfill this by making sure that in playing the game, no matter what happens, the player should feel that they have accomplished something, whether it is finding enjoyment playing a game, to making an item, to simple learning something you didn't know before.

3. Player Dictated Time Investment

Our third belief is in maintaining a player-dictated gameplay time. There are a great many titles out there who want to keep players away from their game for long periods of time. We think that a user should be able to play for as long or as little as they desire without arbitrary artificial limits being forced upon them.

Add game Games
Welcome to Grizzly Bay

Welcome to Grizzly Bay

Role Playing

INTRODUCTION This is both our first title in the series and our initial original title. This is the introduction to the world that is Grizzly Bay. This...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Gundam RTS Development Group

Gundam RTS Development Group

No members Developer & Publisher

Group for the Developers of Gundam RTS Setting up a group as groups are needed for anyone to edit gundam. May be useful when recruiting later.

HighPerformanceGames

HighPerformanceGames

1 member Developer & Publisher

Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.

Muzzy Lane

Muzzy Lane

6 members Developer & Publisher

At Muzzy Lane, we think the future of video games is in the browser. And we're building the Sandstone platform to make it happen. Immersive, fully 3D...

Number None

Number None

1 member Developer & Publisher

Number None is the company formed by Jonathan Blow for the release of Braid.

Ribcaged Entertainment

Ribcaged Entertainment

7 members Developer & Publisher

Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...

SOLIDS Studio

SOLIDS Studio

1 member Developer & Publisher

A developer and publisher of role playing games including UNFAIR (HARDCORE? No, UNFAIR).

X

Latest posts from @salsabearllc

Back from an Amazing night w/ @ThatKevinSmith . I will never look at Rundle Mall or the Oval the same again. Thanks to @JasonMewes

Sep 23 2015

It's a new year, make good on a resolution by becoming a Patron of the Bear today. #BearPatron Patreon.com

Jan 13 2015

Proud to be the 906th backer on @BackerKit for GX3: Everyone Games | Thx @gaymerX! Gx3.backerkit.com

Jan 5 2015

Have you indulged in the season of giving yet? We are at 41% of our goal. Make the holidays beary magical today. Bit.ly

Dec 11 2014

Salsa Bear Studios needs your help - donating just $10 goes a long way to supporting true indie gaming! #BearAid Bit.ly

Dec 9 2014