Founded in 1998, Max Gaming Technologies, LLC began as a developer of backend systems for automated game ladders and leagues. The founders passion for video games lead him to build a team of like minded professionals to build their first title the critically acclaimed 'Dark Horizons: Lore' which was released spring of 2004. Since the release of DH: Lore, Max Gaming has completed two additional PC titles of its own, nine iPhone game apps, two Pen and Paper Roleplayer campaigns for the D20 system, five game projects for our clients, and been involved with provided various other game platform related services. Max Gaming is based in the Cleveland/Akron area with our development Studio in Ohio. From here the team works deligently to continue to grow the company through quality production of internal original properites and contract development of client properties.

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Dark Horizons: Mechanized Corps

Dark Horizons: Mechanized Corps

Futuristic Sim

Dark Horizons: Mechanized Corps is a 3rd person persistent online mech combat game set in the Dark Horizons Universe. Successor to the 2004 game Dark...

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United States

11837 Fox Grove, Strongsville, Ohio

Latest tweets from @mgtgames

We're starting to do some quicker updates! You can see them on our steam page

Jan 24 2018

We have a brand new Canyon level now! Just a little dusty #gamedev #indiedev #unity3d #madewithunity #particles

Dec 12 2017

We have a single player mode doing contracts! Check out our beta 2.0 #gamedev #indiedev #unity3d #Mecha

Dec 6 2017

How many mechs you need? #gamedev #indiedev #madewithunity #unity3d #scifi #mech #indiedevhour

Nov 29 2017

What's in our new beta release? #gamedev #indiegame #indiedev #IndieDevHour #unity3d

Nov 22 2017

Good news! Beta 2 is now out for DHMC! See our Steam page for more details 😉#indiedev #gamedev

Nov 22 2017

Work in progress tanks! Made by @Jetsum70. #3D #indiedev #gamedev #3dxmax #substancepainter

Nov 6 2017

Had fun showing off dark horizons at @twitchcon! Lots of good feedback

Oct 26 2017

RT @McFunkypants: Making games is easy. Making money is hard.

Oct 19 2017

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