Grinning Pickle is a two person (one Dutch, one Australian) duo based out of Shanghai, China. Initially dabbling in game jams and prototypes between our day jobs, we switched over to full-time indie development to create Totem Teller. With over 10 years combined experience making games for other people, we're excited and inspired beyond measure to be doing our own thing.

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Totem Teller

Totem Teller

Adventure

Totem Teller is about discovering things alone. Explore a beautifully broken world of stories. Truth is in the Telling.

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RT @pcgamer: Death Trash is a post-apocalyptic RPG filled with profanity, gore, and puke Pcgamer.com T.co

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RT @benjkers: flashy try T.co

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RT @florianzumbrunn: 2017 was #creative in many ways, and here is an article were I gather most of my projects of this past year! Happy… T.co

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RT @StrideWideMan: I fixed an annoying problem with the intersect shaders people usually use as water foam. The one on the left is the… T.co

Jan 15 2018 by jerryverhoeven

RT @ShedworksGreg: I started playing Trackless. What an incredible and fascinating world to interact with T.co

Jan 14 2018 by benjkers

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Jan 14 2018 by benjkers

versatile topography folks T.co

Jan 14 2018 by benjkers

RT @benjkers: revisiting faves from #TotemTeller dev in 2017 #screenshotsaturday T.co

Jan 13 2018 by grinning_pickle

RT @benjkers: revisiting faves from #TotemTeller dev in 2017 #screenshotsaturday T.co

Jan 13 2018 by jerryverhoeven

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Grinning Pickle
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