Grinning Pickle is a two person (one Dutch, one Australian) duo based out of Shanghai, China. Initially dabbling in game jams and prototypes between our day jobs, we switched over to full-time indie development to create Totem Teller. With over 10 years combined experience making games for other people, we're excited and inspired beyond measure to be doing our own thing.

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Totem Teller

Totem Teller

Adventure

Totem Teller is about discovering things alone. Explore a beautifully broken world of stories. Truth is in the Telling.

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RT @iLkKke: Oh, the treasures you will find... #sprintRPG #screenshotsaturday #pixelart #gamedev T.co

May 28 2017 by benjkers

RT @Beavs: Memories and thoughts of Iceland from @lightgreyartlab Wanderlust show on now. (1/2) T.co

May 28 2017 by benjkers

RT @thejuicycupcake: Using fresnel to make easy camera tracking eyes in @UnrealEngine #screenshotsaturday #gamedev #briefbattles T.co

May 28 2017 by jerryverhoeven

RT @Grinning_Pickle: gather listeners, #TotemTeller #screenshotsaturday T.co

May 28 2017 by jerryverhoeven

RT @Grinning_Pickle: gather listeners, #TotemTeller #screenshotsaturday T.co

May 27 2017 by benjkers

RT @McFunkypants: What are examples of "THE BEST" retro game music? Something legendary like Super Mario World. Need source content to "train" my chiptune AI.

May 27 2017 by benjkers

gather listeners, #TotemTeller #screenshotsaturday T.co

May 27 2017 by grinning_pickle

RT @Strangethink23: Experimenting with ways of displaying subtitles so they feel like garbled transmissions. #gamedev T.co

May 27 2017 by benjkers

RT @tanyaxshort: Haven't seen any coverage, but 500+ game devs publicly pledging to try harder not to crunch seems newsworthy T.co

May 27 2017 by grinning_pickle

RT @fifsilva: Your friends are having a conversation (now with animations) #gamedev #indiedev T.co

May 26 2017 by benjkers

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Grinning Pickle
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