Dream Harvest was founded in April 2013 by Justin French, a sound designer and composer who had been working in the games industry for the past 6 years. He had previously been working with a mixture of AAA studios on titles such as Star Wars: The Old Republic, The Witcher 2 and Fable 2 while working at renowned audio production house Side. Justin's aim with Dream Harvest was to bring together a collective of creative developers to work on bold, exciting, hardcore gameplay experiences with a focus on combining genres and creating carefully crafted game mechanics that challenge players in new ways across all platforms. Bringing together highly talented and experienced developers, first with Sven Herrmann and then Milcho Milchev and finaly Loic Bramoulle and so Dream Harvest was born. With Team members based globally, A remote team using today’s latest technologies to collaborate and work. Dream Harvest is a games development studio without borders or boundaries.

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Failure: NeuroSlicers

Failure: NeuroSlicers

Real Time Strategy

Failure: NeuroSlicers is a genre-defining highly tactical, narrative driven, online competitive cyberpunk arena based real-time strategy game. With AI...

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United Kingdom

Address
280 Hatfield Road
St. Albans
Herts
AL1 4UN
Phone
01727758014
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Latest tweets from @dream_harvest

RT @GagneMichel: Animating a planet blowing up may seem like an easy task but it does have its challenges especially with 2D animati… T.co

Jan 19 2018

RT @waywardstrategy: Has anyone out there played my mod #SCRAPmod? I'm interested in getting some feedback on it T.co

Jan 19 2018

New animations for the Binary units in #FailureNeuroSlicers has brought some real character to them. What do you th… T.co

Jan 19 2018

RT @waywardstrategy: 2 more followers and I'll give away a copy of Deserts of Kharak Like I'll buy another copy *specifically* to do a… T.co

Jan 19 2018

Our friends at BrightLocker are offering stock and cool perks to anyone who invests. For as little as $250 you get… T.co

Jan 19 2018

RT @MegMgumi: And finally our first ever @uk_ie Hub Crawl panel with @KirstyRigden @Just_In_Dreamer @casparfield @HirezVero about… T.co

Jan 18 2018

RT @Sosowski: I tried making an AI system to follow the traffic rules. T.co

Jan 15 2018

Something strange is happening in the #FailureNeuroSlicers test level...something strange yet somehow beautiful....… T.co

Jan 15 2018

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