• Register

Alexander "Demruth" Bruce is an independent Australian developer who made Antichamber (originally known as Hazard: The Journey of Life).

Add game Games
Antichamber

Antichamber

Adventure

A mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Orangepixel

Orangepixel

1 member Developer

Mobile game developer, doing indie games since 2005

Pixpil

Pixpil

3 members Developer

A group of pixel enthusiasts! We are making some really awesome game Pixel by Pixel!

70`Strike

70`Strike

1 member Developer

A developer of platformer games including Skelethrone: The Prey.

AndrewsoLLC

AndrewsoLLC

No members Developer

A developer of role playing mods including Михаил Лес.

Sever

Sever

1 member Developer

A developer of role playing games including The Life and Suffering of Sir Brante.

S-GAME

S-GAME

1 member Developer

S-GAME was founded in 2011, as the developer of Rainblood and Phantom Blade Series on Mobiles, it has earned the reputation more than an indie studio...

X

Latest posts from @demruth

World class writing, right here folks. Asking all the hard hitting questions... T.co

Jul 12 2023

Stacking more and more weird decisions on top of each other because I’m not good enough to make all the normal ones… T.co

Jul 12 2023

RT @GardensChris: Excited to reveal that @GardensDevs has raised $31.3M in funding & has linked up with some amazing partners to crea… T.co

Jul 11 2023

Here, have another WIP test of a space before I fix all of the connections and make it actually have a purpose. Thi… T.co

Jul 6 2023

I’m not making a game. I’m making a statement.

Jul 4 2023

So you might think, Antichamber took somewhere between 3 and 7 years to make, why am I taking so long this time? We… T.co

Jul 3 2023

Made another mental leap on my project in the past week. A lot of progress on this game is not strictly sitting at… T.co

Jul 2 2023

Look, in hindsight I think the real response to "How did you make Antichamber?" is "I was young and didn't have to… T.co

Jun 27 2023

I saw Across the Spider-Verse. It was cool, definitely, but I also felt like there was way too much stuff happening… T.co

Jun 23 2023

Can confirm. It’s not only possible… it’s better. All of the details we rejected and creatively replaced with more… T.co

Jun 18 2023