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Tag "audio"  (0 - 30 of 577)
LoogGlomGlom Pins

LoogGlomGlom Pins

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This is the audio once on pins scene of LoogGlomGlom Android Game

LoogGlomGlom Power Up

LoogGlomGlom Power Up

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This is a Sound once kick ball scene of LoogGlomGlom android game.

LoogGlomGlom Rhythm

LoogGlomGlom Rhythm

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Play for keep achievement experience score of google play services.

Maenhîr Dev Blog: Ytene

Maenhîr Dev Blog: Ytene

Feature

Added a wand to the player character, setup interactive volumetric fog, messed about with dynamic EQ on the audio, and started on some vines. It's been...

Die by the Blade Vlog# 5 - Music & sound effects

Die by the Blade Vlog# 5 - Music & sound effects

News

What makes great audio and music in games? How would you define the ideal game audio? Subtle tones that complement visuals and help to build up the atmosphere...

9 Tips on Localizing Audio

9 Tips on Localizing Audio

Tutorial

In this article, we will share some tips on how to interact with recording studios and localization services, how to optimize and accelerate the process...

Secondary Composer/Sound Designer Needed For My Game

Secondary Composer/Sound Designer Needed For My Game

Job

<p>Hey There I need a Secondary Composer/Sound Designer who could Help me in my game You will first ask me (But What Happened to the Primary Composer?...

Hadr : reflection

Hadr : reflection

News

Hello, in this short article I wanted to look back at the reasons why I started development of Hadr in the first place, and how all that worked out. Also...

Hadr : Release

Hadr : Release

News

Hey everyone! Hadr is out on Steam and itch.io for all of you to play!

[resume not a job ad, should be posted on the Recruiting and Resumes board]

[resume not a job ad, should be posted on the Recruiting and Resumes board]

Job

<p>I'm so intered for work as a composer in a videogame.<br />The music and the videogames are two of my passions, and I would love to be able to compose...

[Rev Share] Composer/Audio Engineer for Retro FPS

[Rev Share] Composer/Audio Engineer for Retro FPS

Job

<p><img src="https://media.indiedb.com/images/members/5/4086/4085022/profile/CoverSquareWLogo.png" alt="CoverSquareWLogo" width="1024" height="576" /></p>...

Press Any Key, Twice

Press Any Key, Twice

News

In which various minor tweaks are made to levels one and five; the examination of paint-flecks is removed; the examination of murals is added; a sound...

[resume not a job ad] Music Composer Seeking Projects

[resume not a job ad] Music Composer Seeking Projects

Job

<p>Firstly, If you're taking the time to read this, thank you!</p> <p></p> <p>I am a professional media composer (primarily orchestral) looking for an...

Killdare Audio sountrack sample

Killdare Audio sountrack sample

News

This is a sample of the music that will be featured in the Killdare Horror Game and soundtrack.

The game is almost complete! Here are the newest features

The game is almost complete! Here are the newest features

News

A-Star Theft is rapidly nearing its completion, here are some of the latest features. Especially interesting points include Improved Visual Effects, better...

Main Menu opening theme

Main Menu opening theme

Download

By Død Beverte copyright @7-Element.d.o.o. and by Død Beverte.

Quantum Voyage  Main Theme

Quantum Voyage Main Theme

Download

By Død Beverte copyright @7-Element.d.o.o. and by Død Beverte

A New Cutscene

A New Cutscene

News

In which music is found for the level-four cutscene; sound-effects are added to that same cutscene; said cutscene is completed; and a new cutscene is...

An Art-Week

An Art-Week

News

In which audio for the new enemy's combat may be done; an "axe falling" sound is added to a "death-sound"; audio for player sword-strikes is made; and...

Repositioned Blood

Repositioned Blood

News

In which combat sounds for the new enemy continue to see work; ambient sounds are added to level four; "blood-particles" are offset in their position...

BlackSoul (PC) - Sounds fixes

BlackSoul (PC) - Sounds fixes

Download

Most footsteps, Inventory and UI sounds, Other sounds tweaks, Crowbar sounds changed, Pistol sounds changed, Magnum sounds changed

DevBlog #5 The Missing Few - Ray Traced Audio

DevBlog #5 The Missing Few - Ray Traced Audio

News

DevBlog #5 The Missing Few - Ray Traced Audio. Today we are showing off our implementation of Stochastic Ray Casted Spatial Sound.

The new Story, Demo, and significant Improvements!

The new Story, Demo, and significant Improvements!

News

There is now a story in A-Star Theft, along with better performance, graphics and audio. New features include an Overview Mode, more interactions with...

NSA_wwnns_2415_wgab_hwn_123456e_lkjhgfd_lllllll

NSA_wwnns_2415_wgab_hwn_123456e_lkjhgfd_lllllll

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SSTV MORSE HALFLIFE CLASSIC JOKEANFAEF EIA{ SSTV CCTV?? NO, SSTV DECODE TEASER COULD IT BE LOST AND DEAD? WHO KNOWS

Redux Demo UPDATED!

Redux Demo UPDATED!

News

In which the Redux Demo has a significant update; more polish is applied to combat audio; the combat tutorial becomes more reliable (and a bug is fixed...

All Roles for FPS/TPS Game | [REVSHARE] BLG

All Roles for FPS/TPS Game | [REVSHARE] BLG

Job

<h2>Hello!</h2> <hr /> <p>My name is Aidan Somerville and I am the founder of Bottom Line Games, and lead project designer of our current game, Global...

Starport Delta - Wwise integration

Starport Delta - Wwise integration

News

The Cloudfire team adds interactive audio using Audiokinetic's Wwise engine to Starport Delta

Devlog #5 - Beta Improvements

Devlog #5 - Beta Improvements

News

In the last development sprint before open beta we focused on fixing bugs and improving existing functionalities, but we still managed to add some new...

Katzbalger sound mod 2 0

Katzbalger sound mod 2 0

Download

Second version of mod. Some compilation of sounds from a lot of mods.

Gameplay Video and Music Discussion

Gameplay Video and Music Discussion

News

Today is a quick update with the announcement of our uploaded gameplay video as well as an opportunity to discuss goals with our music tracks.

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