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Post news RSS ZombLabs Weekly Update #1

Here is Weekly Update #1. To bring you up to date of the development there is one major update per week.

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Here is Weekly Update #1. To bring you up to date of the development there is one major update per week.

Last week we announced our game. We’ve been really thankful for all the great feedback and the interesting suggestions so far. Your feedback is important to us – we welcome your comments and suggestions any time.

We would like to respond to some comments.

The reviews of Moonbase 332 are very bad. How will this one be better than your previous rather “very bad” game ?

It is not a secret that Moonbase 332 had “some” problems. Most negative reviews came on the first day. The big problem was the many crashes. The current status is that we have improved and updated the game over the time. ZombLabs will be different. We want to make sure that everything works on the first day. We are already planning some beta tests. Stay tuned!


what makes it different?

We like Treyarch’s CoD Zombie Mode and Killing Floor. Nevertheless, there are some things bother us. In Killing Floor you do not fight against endless waves of zombies. This is good and bad because Call of Duty can be quite boring after Round 20.

In ZombLabs you fight against endless waves of various zombies and bosses. The bosses are where it gets really interesting – with different and special attacks they try to force you to your knees. In the game, you will find different Quests which will give you extra points. The Quests make the game dynamic and bring the player to his limits. We think that this is a good mix. With this mix everytime something happens and the player has enough to do.


We are really happy to work on ZombLabs. We work every day on the game. Please help us continue our work here at the Game and support us: Spread the Word and Vote for the game!

That’s it for now. Follow us and stay up to date.

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