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Post news RSS Writing my own Music

I tried out creating music for Assembly RTS, a real-time strategy game that will let you customize your own vehicles.

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Hi everyone and welcome to a new devlog for Assembly RTS

A real-time strategy game that will let you customize your own vehicles.


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Last week I finished upgrading my project to ECS 1.0
and improved the main menu user interface, input handling, and scene navigation.
And for the first time, I gave creating music for the game a try.

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One afternoon after work I came across the game "The Pioneers: Surviving Desolation" on Steam and I was impressed by the music in its trailer.
Shortly after I could imagine great church organ music of my own.
I was inspired and thought: This is it! This would be the ideal music for Assembly RTS!

If I could get some nice chords going and layer some percussion I would be set!

And if I made my own music, I could dynamically adapt the soundtrack to the gameplay.
For instance, I could mix in some percussion whenever there is some fighting going on.

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The next day I got to work writing music for the first time after a few years of rarely touching a keyboard.

Yet, I was quickly shown again just how bad I am at writing music with chords.
Sometimes I can imagine some great music in my head but actually writing it down is a whole different story.
I once took some Udemy courses to improve my chord writing skills but it never really stuck with me.

I gave it my best shot, but I quickly forgot all the music I had imagined in my head.
So as per usual, I improvised, and instead of writing a piece with the main focus on chords, I wrote it with a focus on a mediocre melody.

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For a first try after years of not having written any music, it ain't too bad. But I'm not going to use it in the soundtrack of my game.

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If you have any suggestions on how I could get a better hang of chords, please let me know in the comments section.

And if you would like to listen to some of my old music, which I used to make as a hobby, you can check out my Soundcloud page.

That's it for this devlog. Thanks for reading.
And one more thing: Once we reach 500 subscribers on YouTube I'll open a Discord server for Assembly RTS.

See you for the next devlog and have a nice day!

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