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Post news Report RSS Wraith combat test

Madrigal Wraith combat test, the scythe weapon ground strike was a lot of tricky work using animation events to trigger all the fx etc, it also has a damage collider attached to the prefab projectile trail which follows the trajectory to damage the player and packs a real punch with continuous damage if entering the burn areas till delay destroyed. the rest of the AI animation moveset is pretty standard.

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Madrigal Wraith combat test, the scythe weapon ground strike was a lot of tricky work using animation events to trigger all the fx etc, it also has a damage collider attached to the prefab projectile trail which follows the trajectory to damage the player and packs a real punch with continuous damage if entering the burn areas till delay destroyed. the rest of the AI animation moveset is pretty standard.

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