- Gold will rush an orbital launcher on multi-planet systems when it cannot expand and has no orbital
- Platinum and Uber more reliable at rushing an orbital launcher on multi-planet systems when they cannot expand and have no orbital
- Fixed error when Uber played as Legion where it might tech to T2 naval first when there were no enemies on the planet
- Reintroduce behaviour for Uber that was incorrectly removed designed to handle multi-naval planet systems
- Uber uses a lot more Monstrosities
- Uber Legion puts more priority on getting its T2 fabbers out before producing T2 troops
- Uber builds T2 air later
- Uber FFA techs slightly later
- Uber takes a proactive approach to orbital
- All difficulties tech as soon as possible if alone on a planet
- Uber will build orbital launchers on the water
- Avoid building duplicate orbital launchers in shared armies
- Resolved edge case where Uber wouldn't replace its lost orbital launcher
- Silver and higher can no longer get trapped on asteroids
- Commander tries to build around the main base where it's theoretically safer
- Silver uses less air
- Uber produces more Investigators and Skitters to spot mines
- Uber uses slightly less Storms
- Monstrosity and Spark moved into main bot squad
Version 4.44.0
Some additional changes around orbital and small tweaks to improve play
Posted by quitchy on