- Planetary Intelligence now shows the number of commanders in a shared army configuration
- Threat levels now factor in the size of armies with multiple commanders
- Tried to ensure armies always have the correct number of commanders even after multiple galaxy generations
- Added a small variance to each enemy's eco
- Added a new faction called Cluster which you can fight as or against
- Added Bang Battle 3T V1 as temporary Cluster boss system with thanks to =VoW=BlackAngelLOL
- Fixed new loadouts being dealt as treasure more often than base game loadouts
- Fixed newly discovered loadouts requiring you to have an open slot in your inventory before they'd unlock
- Prevented inventory overlapping the intelligence panel
- Fixed Tougher Commanders not buffing boss commander weapons
- Corrected Kohr system name
Version 4.2.0 released
Introducing Cluster, a new faction to fight for or against
Posted by quitchy on