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Post news RSS v0.4.1 Patch Notes

Better audio, better performance and less bugs! Huge thank you to everyone, as we hit the top 100 games on IndieDB today! Hopefully we can stay there and keep on going!

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hedzbanner


Just want to say a huge thank you to everyone, as we hit the top 100 games on IndieDB today. Hopefully we can stay there and keep on going!

Anyway, on to the patch notes:

- Fixed an issue where main menu objects would conflict when the user cancels matchmaking

- Limited the volume of the Ray Gun sfx as it was a bit jarring\n\n- Replaced map selection text when matchmaking as it was broken for client players

- Replaced jump pad noises with better ones

- Replaced the game start SFX with something that isn't.... broken

- Removed post-match ad roll.

- Made some general optimization changes. Reduced size of build by 6mb, which means faster loading!

- During a match, XP earned is now pooled until the end of the round. This is to fix a performance issue when killing another player. However, this also means exiting the game mid-match means you won't earn your stored XP. So please don't be salty and leave matches early >:(

hedz icon


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