Field Agents,
Apex Hunters v0.3.1.0 is now live. Here's what's different:
- New - Always Run toggle: Choose between Walk and Run for default movement
- New - Difficulty levels: Easy (Easier missions in Hunt - throttled back waves in Survive), Standard, and Undaunted (Harder missions - intensified waves)
- Bugfix: All dinosaurs now react to being hit with a tranq dart
- Bugfix: Sleeping dinosaurs can now be killed
- Bugfix: Fixed bug that substituted the end-of-wave "# remaining" message with the first wave message in Survive
- Bugfix: Pack dinos in Survive will no longer become stuck trying to verify their target with other pack members
- Change: Players now have three (3) seconds of invulnerability after respawning
- Change: Large and X-Large dino slow on damage values have been buffed: Large now slows to 70% down from 75%, X-Large 80% down from 90%
- Change: In-game menu now exits to the main menu instead of quitting to desktop
- Change: Remixed in-game audio levels
- Various behind-the-scenes improvements and foundational work for future updates
Questions? Comments? Bugs? Let us know.
Good hunting,
TeamCPRC