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Post news RSS *Update* Mutiple Builds

Making builds in Unity, UE4, and Custom to see which will stick.

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As of November 15, 2015 I'm using multiple engines/sources to make Open Dimension Portals: Alpha Possible. Why you may ask? Due to graphics enhancements and flexibility of Unity & UE4 vs the long, non-royality, simpily-coded engine that I'm creating.

I'll determine which one I'll continue to through out the whole game. Progress will be shown on my Youtube Channel,IndieDB and/or Tumblr.

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