• Register
Post news Report RSS Update 34 - Game engine improvements and fixes

This update brings some improvements to the AI, character pathfinding and improves the game engine by reducing loading times, fixing memory leaks and more.

Posted by on

I am currently working on game engine improvements and improved visual effects. This update was not planned, but I wanted to publish some of the improvements I made.

Improvements

Crew members move and behave better, when you order them to gather resources, loot enemies or interact with objects.

Reduced loading time of large dungeons by more than 90%!

Bug Fixes

  • The game could lag after some time because of unnecessary user interface updates.
  • There are no longer lag spikes when giving crew members an order inside large dungeons.
  • Drones that returned to your ship after mining were misplaced after jumping to a new sector.
  • The tool-tips of the resource panel were not updated after retrofitting your ship.
  • The tool-tips of the resource panel were not updated after killing a crew member.
  • The tool-tips of the resource panel was wrong, if your ship produced as much food as your crew consumed.
  • When you returned to main menu and started a new game, you could assign orders to crew members without selecting them.
  • It could happen that a galaxy is generated without any asteroid fields.
  • Object highlighting was missing for medical supplies in two medieval cities
  • Fixed memory leak when leaving dungeons or jumping out of space combat.
  • Fixed memory leak when initializing progress bars.
  • Fixed memory leak when updating text blocks.
  • Fixed memory leak when resizing user interface controls.
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Report
Report
Views
68 (1 today)
Share
Related Games
Galactic Crew
Galactic Crew Futuristic Sim