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You explore a galaxy far away together with your small group in spaceship. You can play the game with different roles like space pirate, merchant, bounty hunter, miner or slave trader. You can retrofit your ship's rooms to your needs. Use botanical gardens to grow your own food or build teleporters and shield generators to get tactical advantages. But don't forget to fulfill basic needs like crew quarters, a bridge or thrusters. You can also explore the planets! Use your teleporter to send your crew to a planet's surface and search for treasures. While playing the game, you can unlock achievements which can be used to customize and enhance your next games.

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It's the first anniversary of Galactic Crew! When I planned the Early Access campaign a year ago, I wanted to make it six to nine months. However, as time passed, I kept adding more and more content that was requested by players. This update features and improved tutorial and more ground combat features that where requested by many players.

Tutorial System

The very first version of the game featured a tutorial video that was replaced by an interactive audio tutorial soon. However, this system had a few issues. For example, it was hard to insert new elements into the tutorial, because every change required new audio tracks from all voice actors. In addition, the tutorial was not available in all languages. I replaced the audio tutorial with a text-based system.

Tutorial

Like the last tutorial system, it explains the game's basics step by step. However, it is available in all ten supported languages and easier to maintain. The text-based system has also the great advantage that players can play the tutorial as fast or as slow as they want.

Tutorial2

It is now also possible to abort the tutorial in most situation. This was not possible before. Although I added more features to the tutorial and more topics are covered than before, it is still only interesting for new players or players that return to the game after a long break.

Ground Combat

I made several improvements to the ground combat system. First of all, the range of all firearms has been dramatically increased! So far, attacking an enemy with rifles looked like charging into melee. This was due to limitations from the very early game.

When sending multiple crew members to attack an enemy, they most likely all stand on the same spot, which looked weird. With this update, they will try to form a proper fireline resulting in way better formations.

Combat Formation

This update also features special abilities for firearms! A weapon can have the features:

  • 'Bleeding' increases damage of all attacks against the target
  • 'Snare' reduces the walking speed of the target by 50%
  • 'Armor piercing' attacks ignore damage reduction of large monsters and soldiers with body armor

Firearm Special Abilities

Whenever you loot a firearm from any source (weapon crate, defeated raider, ..) there is a 10% chance for each special ability to be applied to the weapon. A weapon can have all three special abilities, if you are very lucky. Status effects are also shown over the health bar of an enemy.

Conditions

Atmosphere

In order to improve the game's depth, new sound effects were added for all beasts including dinosaurs, wolves and bears.

For some missions you have to examine certain objects to advance. New objects were added to these missions that can be discovered that improve the overall atmosphere.

Discover

Bug Fixes

  • The tool-tips were too small for some achievements.
  • If you had two story line missions that involved flying to a space station, you couldn't complete both at the same time.
  • Removed mistake in German translation.
  • The tool-tip of the Heimdall-class ship showed the wrong number of pieces of equipment.

Coming up next...

I will take ten days off in October (my first vacation this year). The next update is planned for late November / early December featuring a level editor so that you can create your very own planetary missions and share them with anyone! I will most likely integrate support for Steam Workshop so that you can easily share your creations!

Update 36 - Too many improvements to fit in one line!

Update 36 - Too many improvements to fit in one line!

News

The latest update of Galactic Crew improves the mini map and adds it to planetary missions. Mods and custom space quests are also enabled. In addition...

Update 35 – Improved graphics

Update 35 – Improved graphics

News

The latest content update features improved graphics including dynamic shadows and improved laser effects! In addition ground combats have been re-balanced...

Update 34 - Game engine improvements and fixes

Update 34 - Game engine improvements and fixes

News

This update brings some improvements to the AI, character pathfinding and improves the game engine by reducing loading times, fixing memory leaks and...

Update 33 - New story line, pleasure hubs and gameplay improvements

Update 33 - New story line, pleasure hubs and gameplay improvements

News

The latest update of Galactic Crew adds a new story line that can be used solely or in combination the Archaeological Expedition story. In addition, new...

Comments  (0 - 10 of 17)
Fafhred
Fafhred

I am interested in this game, but Steam is a non-starter for me.
Will you distribute it through alternative means in the future (for instance through GOG) ?

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GalacticCrew Creator
GalacticCrew

I am sorry for my late reply. I haven't seen your message. I am a single developer working with a team of freelancers (3d artists, voice artists, etc.). More distribution platforms are going to come and GOG is a must. At the moment, my game is only available on Steam to reduce the management overhead. Many platforms use their own content management and it takes a lot of time to maintain all of them.

Reply Good karma+3 votes
Fafhred
Fafhred

It has been a few months since then, so I am not really expecting this any more to happen.
Developing a multiplayer support on Steam means that this game is now locked to Steam (it would have needed a server independent from Steam to be anything else).

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GalacticCrew Creator
GalacticCrew

Hello Fafhred! I will publish it on other platforms after the game's release. At the moment, the game supports Multiplayer over Steam and TCP/IP, which is independent from any distribution platform! You do not need a Steam server to run multiplayer games. If other distribution platforms offer their own multiplayer layer, I will support them.

Reply Good karma+1 vote
Adarkchylde

I really hope I win this - i'd love to test AND review this game :D

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DestroyerTheNoob
DestroyerTheNoob

I will be devastated if I don't win this.
D:

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DestroyerTheNoob
DestroyerTheNoob

I am so hyped for it!

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GalacticCrew Creator
GalacticCrew

Thank you very much! I am working very hard on it. If you find something unsatisfying about the game, you can write me a mail at any time!

Reply Good karma+2 votes
DestroyerTheNoob
DestroyerTheNoob

Will do, can't wait for it to be fully released!

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pasa2005
pasa2005

do I get a key?

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GalacticCrew Creator
GalacticCrew

There is a key giveaway here on IndieDB this Friday! It's your chance to get a free copy of the game!

Reply Good karma+2 votes
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Galactic Crew
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Twitter

Latest tweets from @galacticcrew

I just wanted to write a post how many tasks I completed today and I was so happy and then I read Stean Lee died. RIP :'-(

20hours ago

It took me a couple of days, but I completed the work on the level editor's geometry processing. Now, when you load… T.co

Nov 12 2018

Tomorrow, a big update of Monkeys & Dragons Beta goes live! Store.steampowered.com

Nov 8 2018

I did several improvements today including a better positioning of crew members on enemy ships and solved the freez… T.co

Nov 7 2018

Weapon crates in dungeons will contain credits, if you don't loot a weapon or body armor. I also fixed the misplace… T.co

Nov 6 2018

I just improved spawning in dungeons. With the next update, crew members will no longer stand inside each other whe… T.co

Nov 6 2018

Scrolling the camera is now smoother and you can decide with new system settings whether you want to have camera sc… T.co

Nov 5 2018

I just published the first beta update of Monkeys & Dragons (see Steamcommunity.com). The player feedback is g… T.co

Nov 5 2018

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