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Latest tweets from @galacticcrew
I just publised the latest update on @steam_games! Game engine improvements and bug fixes are now #live!
Jun 21 2018
I went to @AMNH yesterday. When I left, I had an idea for a new video game and a concept for a new board game! Than… T.co
I improved the pathfinding and AI this weekend. I will spend the next days testing my work to ensure quality. Then,… T.co
Jun 17 2018
Well, it worked better than I expected. I reduced the loading time of large dungeons by 90-94%! I will #publish an… T.co
Jun 14 2018
I am currently working on reducing the loading time of large dungeons. When I am done, the loading time will be reduced by at least 70%!
I just found and solved the source of lag spikes some players have discovered during long play sessions. I will pub… T.co
Jun 12 2018
Please excuse me that I did not post much in the past days. I am currently searching for memory leaks and I improve… T.co
Jun 11 2018
The latest update is #published on @steam_games! It features a new story line, UI improvements, new gameplay featur… T.co
Jun 2 2018
Do you love #Statistics? At the moment, @GalacticCrew has 1,364,922 lines of code in 1,439 source #code files and u… T.co
Jun 1 2018
So far, I spent 7 hours with testing (and bug fixing), 1 hour with product management, 1.5 hours with game design a… T.co
May 31 2018