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Post news RSS Update 11/22/13

GROWsim is almost out of alpha--all major features are complete and some new features have been added. Play-testing is underway to identify bugs, balancing issues, and presentation tweaks. Check out growsim.blogspot.com for more details.

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The first beta of GROWsim will be released soon. Aside from a few play-testers already selected, larger availability will likely be via pre-release channels to help with paying for advertising and the costs to get the game on bigger portals such as Greenlight.

Check growsim.blogspot.com for more details.

As of right now, the system requirements are as follows:
OS: Win XP+, Mac OS 10.7+, Linux, or web-based
Keyboard and 2-button mouse (or equivalent) required (playable without keyboard)
Hardware-accelerated/WebGL-capable graphics

Features implemented and tested:
- Sharing clones (desktop version): identified plants can be exported to a clone file, which can then be imported into any game of GROWsim
- Sharing clones (web version): identified plants export a plant code, which can be copied and pasted into an import dialog
- Photo Album: screenshots are saved in-game, creating a browseable album; saved screenshots can be captured by any screen software (or general print screen function) or downloaded in the web version
- Music & Sound FX: 10 tracks play randomly during the game, and volume can be adjusted as desired; sound fx play for alerts and general actions, and sound volume can also be adjusted as desired.
- Career awards & secret codes: the longer your business is successful, the more awards you'll receive; awards come in the form of codes that can be redeemed from the options menu for a variety of in-game bonuses. There are many secret codes, as well.

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