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Post news Report RSS Unseen Value DevLog #12 - Dialogue UI

Today we bring you the Ui for the dialogue in "Unseen Value"!

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Introduction

Hello, IndieDB community!

Welcome to our twelfth game dev article of “Unseen Value”. Today we will show you the Ui for the dialogue.


Dialogue UI

In Unseen Value, during the gameplay, the character Maria will tell the player several characteristics about the objects. When this happens, a dialogue box appears.

For this dialogue box, we did several studies. We tried to use a colour that better matched the environment.

In the end, we selected a black background and white letters.

test 5

Image 1: Pink Box


test 9

Image 2: Pink Icon


test 11

Image 3: Dialogue Box with the character's names



Accessibility

One of the main concerns of Unseen Value is accessibility. In the dialogue we allow the players to change the size of the letters.

3  size 24 2

Image 4: Small size text


8  size 48 grad 1

Image 5: Big size text



Colours

For the colour of the dialogue box, we want it to have a good contrast between the background and the letters. To do so we opted to have a black background with lighter letters.

size 27 gradtype1

Image 6: Black background small size


size 48 grad 4

Image 7: Black background big size



Next week we will talk about the improved Book Design of "Unseen Value".

Until then:

Have a nice week

Marema Logo3

Marema Studios


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