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Post news RSS Unseen Value DevLog #1 - Game Inpirations

Today we are going to announce a new project in development: Unseen Value!

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Hello, IndieDB community!

Welcome to the first game dev article of our game: “Unseen Value”. Today we are going to show you our game's inspiration. A 3D game inside an Auction House where we must inspect and catalogue the furniture of the day.

Age of Discoveries

During the 15th and 16th centuries, the Portuguese started an intensive maritime exploration of the world, recording numerous territories and maritime routes and mapping the new territories.

Portuguese sailors were at the vanguard of European exploration, having sailed to the coasts of Africa and Asia (also known as the East Indies), Canada and Brazil (West Indies). This period of sea travel and exploration became known as the Age of Discovery.

Nanban Caravel

Image 1: Portuguese Caravel

Many Portuguese ended up living in these new lands and adopted their ways of living. But, they felt the need to use European furniture, not available in the East. So, these Portuguese ended up using the Europan furniture types made with local materials, giving birth to the Lusíada furniture.

Namban Portugueses

Image 2: Portugueses in Japan (Namban)

"Unseen Value" Environment

For "Unseen Value", the action of the game happens in an auction house in Lisbon. Here, our job is to correctly identify the type and style of the object.

Cabral Moncada Leilões / Vasco Cunha Monteiro

Image 3: Auction House (photo by: Cabral Moncada Leilões / Vasco Cunha Monteiro)

Cabral Moncada Leilões / Vasco Cunha Monteiro

Image 4: Auction (photo by: Cabral Moncada Leilões / Vasco Cunha Monteiro)

In "Unseen Value", we will focus on the objects produced in the East Indies.

Mughal influence Trunk

Image 5: Mughal influence Trunk Auction (photo by: Cabral Moncada Leilões / Vasco Cunha Monteiro)

Next week we are going to talk about the furniture types present in "Unseen Value" and why were they chosen.

Until then:

Have a nice week

Marema Logo3

Marema Studios

See you in the next article!

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